Xcode to msbuild property conversion: Cannot map property or value
I am experimenting with Unity in Windows and try to build an app for iOS. I'm using Win10 and Unity 2018.1.0f2.
In detail, I try to set up the SpectatorView example from Microsoft which allows the iPhone to see what I am seeing whilst using a HoloLens.
Therefore, I need to build an app for the HoloLens (which works) which connects with an app on iPhone to sync the Spatial Understanding.
Building the iOS project (xcode) with Unity works without errors, and I get (I suppose) a healthy xcode project in a new folder.
However, I then try to import this xcode project in VS17 (I installed the 'Visual C++ for Cross-Platform Mobile Development' package) following the steps in this tutorial: https://docs.microsoft.com/en-us/visualstudio/cross-platform/import-an-xcode-project?view=vs-2017
However, after clicking through the steps, I receive the error 'Xcode to msbuild property conversion: Cannot map property or value: CLANG_CXX_LANGUAGE_STANDARD=c++0x'.
ErrorMessage.png
Can anybody tell me what I am missing in my installation? I imagine that it's maybe just some additional packages or something?
The xcode project structure looks like this:
xCodeProject.png
Any help is appreciated!
ios xcode visual-studio unity3d hololens
add a comment |
I am experimenting with Unity in Windows and try to build an app for iOS. I'm using Win10 and Unity 2018.1.0f2.
In detail, I try to set up the SpectatorView example from Microsoft which allows the iPhone to see what I am seeing whilst using a HoloLens.
Therefore, I need to build an app for the HoloLens (which works) which connects with an app on iPhone to sync the Spatial Understanding.
Building the iOS project (xcode) with Unity works without errors, and I get (I suppose) a healthy xcode project in a new folder.
However, I then try to import this xcode project in VS17 (I installed the 'Visual C++ for Cross-Platform Mobile Development' package) following the steps in this tutorial: https://docs.microsoft.com/en-us/visualstudio/cross-platform/import-an-xcode-project?view=vs-2017
However, after clicking through the steps, I receive the error 'Xcode to msbuild property conversion: Cannot map property or value: CLANG_CXX_LANGUAGE_STANDARD=c++0x'.
ErrorMessage.png
Can anybody tell me what I am missing in my installation? I imagine that it's maybe just some additional packages or something?
The xcode project structure looks like this:
xCodeProject.png
Any help is appreciated!
ios xcode visual-studio unity3d hololens
add a comment |
I am experimenting with Unity in Windows and try to build an app for iOS. I'm using Win10 and Unity 2018.1.0f2.
In detail, I try to set up the SpectatorView example from Microsoft which allows the iPhone to see what I am seeing whilst using a HoloLens.
Therefore, I need to build an app for the HoloLens (which works) which connects with an app on iPhone to sync the Spatial Understanding.
Building the iOS project (xcode) with Unity works without errors, and I get (I suppose) a healthy xcode project in a new folder.
However, I then try to import this xcode project in VS17 (I installed the 'Visual C++ for Cross-Platform Mobile Development' package) following the steps in this tutorial: https://docs.microsoft.com/en-us/visualstudio/cross-platform/import-an-xcode-project?view=vs-2017
However, after clicking through the steps, I receive the error 'Xcode to msbuild property conversion: Cannot map property or value: CLANG_CXX_LANGUAGE_STANDARD=c++0x'.
ErrorMessage.png
Can anybody tell me what I am missing in my installation? I imagine that it's maybe just some additional packages or something?
The xcode project structure looks like this:
xCodeProject.png
Any help is appreciated!
ios xcode visual-studio unity3d hololens
I am experimenting with Unity in Windows and try to build an app for iOS. I'm using Win10 and Unity 2018.1.0f2.
In detail, I try to set up the SpectatorView example from Microsoft which allows the iPhone to see what I am seeing whilst using a HoloLens.
Therefore, I need to build an app for the HoloLens (which works) which connects with an app on iPhone to sync the Spatial Understanding.
Building the iOS project (xcode) with Unity works without errors, and I get (I suppose) a healthy xcode project in a new folder.
However, I then try to import this xcode project in VS17 (I installed the 'Visual C++ for Cross-Platform Mobile Development' package) following the steps in this tutorial: https://docs.microsoft.com/en-us/visualstudio/cross-platform/import-an-xcode-project?view=vs-2017
However, after clicking through the steps, I receive the error 'Xcode to msbuild property conversion: Cannot map property or value: CLANG_CXX_LANGUAGE_STANDARD=c++0x'.
ErrorMessage.png
Can anybody tell me what I am missing in my installation? I imagine that it's maybe just some additional packages or something?
The xcode project structure looks like this:
xCodeProject.png
Any help is appreciated!
ios xcode visual-studio unity3d hololens
ios xcode visual-studio unity3d hololens
asked Nov 15 '18 at 9:09
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