Falling into an infinite loop when trying to implement Infinite Scrolling using Swift





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Assistance would be much appreciated with the following issue.



My code falls into an infinite loop when scrolling-up a tableView even though I have implemented the right boolean checks (so I believe)...



Bool to check if I am already fetching more content:



var fetchingMore = false


This is my scrollViewDidScroll func:



func scrollViewDidScroll(_ scrollView: UIScrollView) {

let offsetY = scrollView.contentOffset.y
let contentHeight = scrollView.contentSize.height

if offsetY > contentHeight - scrollView.frame.height{

if !fetchingMore{

radius += 5
fetchMoreVenues()

}//end if

}//end if

}//end func


This is my fetchMoreVenues func which fetches more content but is being called infinitely for some reason:



func fetchMoreVenues(){

fetchingMore = true

DataService.run.fetchVenueNearby(deviceLocation: currentLocation, radius: radius) { (venues) in

for venue in venues {

if !self.venueArray.contains(where: { ($0.venueID == venue.venueID) }){
self.venueArray.append(venue)
}

if !self.filteredVenueArray.contains(where: { ($0.venueID == venue.venueID) }){
self.filteredVenueArray.append(venue)
}

}//end for

self.fetchingMore = false
self.tableView.reloadData()

}//end fetchVenueNearby

}//end func









share|improve this question































    0















    Assistance would be much appreciated with the following issue.



    My code falls into an infinite loop when scrolling-up a tableView even though I have implemented the right boolean checks (so I believe)...



    Bool to check if I am already fetching more content:



    var fetchingMore = false


    This is my scrollViewDidScroll func:



    func scrollViewDidScroll(_ scrollView: UIScrollView) {

    let offsetY = scrollView.contentOffset.y
    let contentHeight = scrollView.contentSize.height

    if offsetY > contentHeight - scrollView.frame.height{

    if !fetchingMore{

    radius += 5
    fetchMoreVenues()

    }//end if

    }//end if

    }//end func


    This is my fetchMoreVenues func which fetches more content but is being called infinitely for some reason:



    func fetchMoreVenues(){

    fetchingMore = true

    DataService.run.fetchVenueNearby(deviceLocation: currentLocation, radius: radius) { (venues) in

    for venue in venues {

    if !self.venueArray.contains(where: { ($0.venueID == venue.venueID) }){
    self.venueArray.append(venue)
    }

    if !self.filteredVenueArray.contains(where: { ($0.venueID == venue.venueID) }){
    self.filteredVenueArray.append(venue)
    }

    }//end for

    self.fetchingMore = false
    self.tableView.reloadData()

    }//end fetchVenueNearby

    }//end func









    share|improve this question



























      0












      0








      0








      Assistance would be much appreciated with the following issue.



      My code falls into an infinite loop when scrolling-up a tableView even though I have implemented the right boolean checks (so I believe)...



      Bool to check if I am already fetching more content:



      var fetchingMore = false


      This is my scrollViewDidScroll func:



      func scrollViewDidScroll(_ scrollView: UIScrollView) {

      let offsetY = scrollView.contentOffset.y
      let contentHeight = scrollView.contentSize.height

      if offsetY > contentHeight - scrollView.frame.height{

      if !fetchingMore{

      radius += 5
      fetchMoreVenues()

      }//end if

      }//end if

      }//end func


      This is my fetchMoreVenues func which fetches more content but is being called infinitely for some reason:



      func fetchMoreVenues(){

      fetchingMore = true

      DataService.run.fetchVenueNearby(deviceLocation: currentLocation, radius: radius) { (venues) in

      for venue in venues {

      if !self.venueArray.contains(where: { ($0.venueID == venue.venueID) }){
      self.venueArray.append(venue)
      }

      if !self.filteredVenueArray.contains(where: { ($0.venueID == venue.venueID) }){
      self.filteredVenueArray.append(venue)
      }

      }//end for

      self.fetchingMore = false
      self.tableView.reloadData()

      }//end fetchVenueNearby

      }//end func









      share|improve this question
















      Assistance would be much appreciated with the following issue.



      My code falls into an infinite loop when scrolling-up a tableView even though I have implemented the right boolean checks (so I believe)...



      Bool to check if I am already fetching more content:



      var fetchingMore = false


      This is my scrollViewDidScroll func:



      func scrollViewDidScroll(_ scrollView: UIScrollView) {

      let offsetY = scrollView.contentOffset.y
      let contentHeight = scrollView.contentSize.height

      if offsetY > contentHeight - scrollView.frame.height{

      if !fetchingMore{

      radius += 5
      fetchMoreVenues()

      }//end if

      }//end if

      }//end func


      This is my fetchMoreVenues func which fetches more content but is being called infinitely for some reason:



      func fetchMoreVenues(){

      fetchingMore = true

      DataService.run.fetchVenueNearby(deviceLocation: currentLocation, radius: radius) { (venues) in

      for venue in venues {

      if !self.venueArray.contains(where: { ($0.venueID == venue.venueID) }){
      self.venueArray.append(venue)
      }

      if !self.filteredVenueArray.contains(where: { ($0.venueID == venue.venueID) }){
      self.filteredVenueArray.append(venue)
      }

      }//end for

      self.fetchingMore = false
      self.tableView.reloadData()

      }//end fetchVenueNearby

      }//end func






      ios swift uitableview uiscrollview






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      edited Nov 22 '18 at 2:45









      Sh_Khan

      47.1k51433




      47.1k51433










      asked Nov 22 '18 at 0:48









      RoggieRoggie

      232214




      232214
























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          May be reverse order



          self.tableView.reloadData() 
          DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
          self.fetchingMore = false
          }





          share|improve this answer


























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            1 Answer
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            active

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            1 Answer
            1






            active

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            May be reverse order



            self.tableView.reloadData() 
            DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
            self.fetchingMore = false
            }





            share|improve this answer






























              0














              May be reverse order



              self.tableView.reloadData() 
              DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
              self.fetchingMore = false
              }





              share|improve this answer




























                0












                0








                0







                May be reverse order



                self.tableView.reloadData() 
                DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
                self.fetchingMore = false
                }





                share|improve this answer















                May be reverse order



                self.tableView.reloadData() 
                DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
                self.fetchingMore = false
                }






                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Nov 22 '18 at 1:02

























                answered Nov 22 '18 at 0:55









                Sh_KhanSh_Khan

                47.1k51433




                47.1k51433
































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