Linear Genetic Programming: Intron removal algorithm












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  1. Let set R_eff always contain all registers that are effective at the current program position. R_eff := { r | r is output register }. Start at the last program instruction and move backwards.

  2. Mark the next preceding operation in program with: destination register r_dest element-of R_eff. If such an instruction is not found then go to 5.

  3. .If the operation directly follows a branch or a sequence of branches then mark these instructions too. Otherwise remove r_dest
    from R_eff .

  4. Insert each source (operand) register r_op of newly marked
    instructions in R_eff if not already contained. Go to 2.

  5. Stop. All unmarked instructions are introns.


This is the algorithm given , I know the question was asked before, but I'm not clear on a few things( and turns out there isn't much online material assisting with this stuff). I mainly need to know what we're comparing. You have a program, and within the program, are instructions with the form of :




r0= r1 + r2




Just as an example. So I understand we start at the last instruction and move backwards for our comparisons. But in step 2 when it says to move backwards are we going back the to the immediately previous instructions, or are we moving backwards to the instruction with a register in common?
For the example I gave, would I keep searching backwards till I found another r0, or would I go backwards until I found a r1 or r2?



I'm pretty confused with this simple thing and would appreciate any help I can get










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  • Introns are considered useful for evolutionary algorithms performance, there are papers on this. Forgive me my laziness, but I'll only suggest googling something like "role of introns in evolutionary programming".

    – werediver
    Dec 30 '18 at 11:31
















0
















  1. Let set R_eff always contain all registers that are effective at the current program position. R_eff := { r | r is output register }. Start at the last program instruction and move backwards.

  2. Mark the next preceding operation in program with: destination register r_dest element-of R_eff. If such an instruction is not found then go to 5.

  3. .If the operation directly follows a branch or a sequence of branches then mark these instructions too. Otherwise remove r_dest
    from R_eff .

  4. Insert each source (operand) register r_op of newly marked
    instructions in R_eff if not already contained. Go to 2.

  5. Stop. All unmarked instructions are introns.


This is the algorithm given , I know the question was asked before, but I'm not clear on a few things( and turns out there isn't much online material assisting with this stuff). I mainly need to know what we're comparing. You have a program, and within the program, are instructions with the form of :




r0= r1 + r2




Just as an example. So I understand we start at the last instruction and move backwards for our comparisons. But in step 2 when it says to move backwards are we going back the to the immediately previous instructions, or are we moving backwards to the instruction with a register in common?
For the example I gave, would I keep searching backwards till I found another r0, or would I go backwards until I found a r1 or r2?



I'm pretty confused with this simple thing and would appreciate any help I can get










share|improve this question























  • Introns are considered useful for evolutionary algorithms performance, there are papers on this. Forgive me my laziness, but I'll only suggest googling something like "role of introns in evolutionary programming".

    – werediver
    Dec 30 '18 at 11:31














0












0








0









  1. Let set R_eff always contain all registers that are effective at the current program position. R_eff := { r | r is output register }. Start at the last program instruction and move backwards.

  2. Mark the next preceding operation in program with: destination register r_dest element-of R_eff. If such an instruction is not found then go to 5.

  3. .If the operation directly follows a branch or a sequence of branches then mark these instructions too. Otherwise remove r_dest
    from R_eff .

  4. Insert each source (operand) register r_op of newly marked
    instructions in R_eff if not already contained. Go to 2.

  5. Stop. All unmarked instructions are introns.


This is the algorithm given , I know the question was asked before, but I'm not clear on a few things( and turns out there isn't much online material assisting with this stuff). I mainly need to know what we're comparing. You have a program, and within the program, are instructions with the form of :




r0= r1 + r2




Just as an example. So I understand we start at the last instruction and move backwards for our comparisons. But in step 2 when it says to move backwards are we going back the to the immediately previous instructions, or are we moving backwards to the instruction with a register in common?
For the example I gave, would I keep searching backwards till I found another r0, or would I go backwards until I found a r1 or r2?



I'm pretty confused with this simple thing and would appreciate any help I can get










share|improve this question















  1. Let set R_eff always contain all registers that are effective at the current program position. R_eff := { r | r is output register }. Start at the last program instruction and move backwards.

  2. Mark the next preceding operation in program with: destination register r_dest element-of R_eff. If such an instruction is not found then go to 5.

  3. .If the operation directly follows a branch or a sequence of branches then mark these instructions too. Otherwise remove r_dest
    from R_eff .

  4. Insert each source (operand) register r_op of newly marked
    instructions in R_eff if not already contained. Go to 2.

  5. Stop. All unmarked instructions are introns.


This is the algorithm given , I know the question was asked before, but I'm not clear on a few things( and turns out there isn't much online material assisting with this stuff). I mainly need to know what we're comparing. You have a program, and within the program, are instructions with the form of :




r0= r1 + r2




Just as an example. So I understand we start at the last instruction and move backwards for our comparisons. But in step 2 when it says to move backwards are we going back the to the immediately previous instructions, or are we moving backwards to the instruction with a register in common?
For the example I gave, would I keep searching backwards till I found another r0, or would I go backwards until I found a r1 or r2?



I'm pretty confused with this simple thing and would appreciate any help I can get







genetic-programming






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asked Nov 16 '18 at 18:43









Robin WhiteRobin White

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  • Introns are considered useful for evolutionary algorithms performance, there are papers on this. Forgive me my laziness, but I'll only suggest googling something like "role of introns in evolutionary programming".

    – werediver
    Dec 30 '18 at 11:31



















  • Introns are considered useful for evolutionary algorithms performance, there are papers on this. Forgive me my laziness, but I'll only suggest googling something like "role of introns in evolutionary programming".

    – werediver
    Dec 30 '18 at 11:31

















Introns are considered useful for evolutionary algorithms performance, there are papers on this. Forgive me my laziness, but I'll only suggest googling something like "role of introns in evolutionary programming".

– werediver
Dec 30 '18 at 11:31





Introns are considered useful for evolutionary algorithms performance, there are papers on this. Forgive me my laziness, but I'll only suggest googling something like "role of introns in evolutionary programming".

– werediver
Dec 30 '18 at 11:31












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