Linearly change the step size in a table
$begingroup$
I am trying to create a table of points, where the size of the step would change linearly from a certain value to another. Bellow is a simple code to demonstrate a table of points with a constant step in X and Y direction.
MasterMesh=Flatten[Table[{XX , YY, 0}, {XX, -1/2, 1/2, 0.2}, {YY, -1/2, 1/2, 0.2}], 1];
ListPointPlot3D[MasterMesh]
My goal would ultimately be, to create a raster of point that is something like shown in the figure bellow (drawn clumsily), where the distances between the new points (marked red bellow) are supposed to change linearly in a way that L1:L2:L3:L4:L5=1:2:3:4:5.
Any help will be much appreciated!
list-manipulation table data
$endgroup$
add a comment |
$begingroup$
I am trying to create a table of points, where the size of the step would change linearly from a certain value to another. Bellow is a simple code to demonstrate a table of points with a constant step in X and Y direction.
MasterMesh=Flatten[Table[{XX , YY, 0}, {XX, -1/2, 1/2, 0.2}, {YY, -1/2, 1/2, 0.2}], 1];
ListPointPlot3D[MasterMesh]
My goal would ultimately be, to create a raster of point that is something like shown in the figure bellow (drawn clumsily), where the distances between the new points (marked red bellow) are supposed to change linearly in a way that L1:L2:L3:L4:L5=1:2:3:4:5.
Any help will be much appreciated!
list-manipulation table data
$endgroup$
add a comment |
$begingroup$
I am trying to create a table of points, where the size of the step would change linearly from a certain value to another. Bellow is a simple code to demonstrate a table of points with a constant step in X and Y direction.
MasterMesh=Flatten[Table[{XX , YY, 0}, {XX, -1/2, 1/2, 0.2}, {YY, -1/2, 1/2, 0.2}], 1];
ListPointPlot3D[MasterMesh]
My goal would ultimately be, to create a raster of point that is something like shown in the figure bellow (drawn clumsily), where the distances between the new points (marked red bellow) are supposed to change linearly in a way that L1:L2:L3:L4:L5=1:2:3:4:5.
Any help will be much appreciated!
list-manipulation table data
$endgroup$
I am trying to create a table of points, where the size of the step would change linearly from a certain value to another. Bellow is a simple code to demonstrate a table of points with a constant step in X and Y direction.
MasterMesh=Flatten[Table[{XX , YY, 0}, {XX, -1/2, 1/2, 0.2}, {YY, -1/2, 1/2, 0.2}], 1];
ListPointPlot3D[MasterMesh]
My goal would ultimately be, to create a raster of point that is something like shown in the figure bellow (drawn clumsily), where the distances between the new points (marked red bellow) are supposed to change linearly in a way that L1:L2:L3:L4:L5=1:2:3:4:5.
Any help will be much appreciated!
list-manipulation table data
list-manipulation table data
asked Nov 22 '18 at 8:40
markomarko
856
856
add a comment |
add a comment |
4 Answers
4
active
oldest
votes
$begingroup$
g1 = Prepend[Accumulate@Range[5], 0]
(* {0, 1, 3, 6, 10, 15} *)
g2 = Prepend[Accumulate@Reverse@Range[5], 0]
(* {0, 5, 9, 12, 14, 15} *)
Join @@ MapIndexed[{First[#2], #1, 0} &,
Subdivide[g1, g2, 5],
{2}
] // ListPointPlot3D
$endgroup$
$begingroup$
Thank you for this answer. In a way, this code does what I asked in the question. The only drawback is that I need the distance between the first and last point in X or Y direction to be controlled independently and not related to the number of subdivisions. As is stands now, if I want 5 subdivisions in Y direction, I get the min and max Y coordinate of 1 and 6 respectively. Changing the number of subdivisions to 10, makes them 1 and 11.
$endgroup$
– marko
Nov 22 '18 at 10:19
$begingroup$
@marko I don't understand your comment. In my code, the mesh size is set independently in the two directions. I also do not understand which direction you are referring to as $x$ and $y$.
$endgroup$
– Szabolcs
Nov 22 '18 at 10:21
$begingroup$
Sorry for the unclear comment. As it stands now, the number of subdivisions (set to 5) defined in Subdivide[g1, g2, 5] defines also the length of the mesh in this direction (the direction I called "Y"). Setting the number of divisions to 10, will change the length of the mesh to 10. Is there a way to keep this constant? Similarly, I wish to keep the length of the mesh in the other direction constant (now it is 15), regardless of the number of divisions. Let's say that I wish the mesh to be of length 10 in both directions. Hopefully this is more clear.
$endgroup$
– marko
Nov 22 '18 at 10:29
$begingroup$
@marko You can scale the mesh by inserting the required scaling factor in front of the first or second element of{First[#2], #1, 0}
inMapIndexed
. A bit inconvenient, as you'd need to sync the factor with the value in Range and Subdivide, but it will work :-)
$endgroup$
– Szabolcs
Nov 22 '18 at 10:39
$begingroup$
Thank you. I managed to get it working, using the code bellow, where I define number of elements in both directions and the length (for a hyperbolic paraboloid)NumElements1 = 16; NumElements2 = 10; len = 2; g1 = Prepend[Accumulate@Range[NumElements2], 0]; g2 = Prepend[Accumulate@Reverse@Range[NumElements2], 0]; Flatten[MapIndexed[{len/ Last[g1]*#1, (len/(NumElements1 + 1))*(First[#2] - 1), (len/Last[g1]*#1 - len/2)^2 - ((len/(NumElements1 + 1))*(First[#2] - 1) - len/2)^2} &, Subdivide[g1, g2, NumElements1], {2}], 1] // ListPointPlot3D
$endgroup$
– marko
Nov 22 '18 at 12:35
add a comment |
$begingroup$
MasterMesh =
Flatten[Table[{1.7^x, 1.7^y, 0},
{x, 1, 2, .1},
{y, 1, 2, .1}], 1];
ListPointPlot3D[MasterMesh]
$endgroup$
$begingroup$
Your code indeed produces something similar to what I would need, but the step length is not increasing in a way that I wish. For the set of data that you provided, it goes: L1=0.19, L2=0.21, L3=0.24. Also the max distance in X or Y direction, location of the first point and the step change seem to be all dependable on each other.
$endgroup$
– marko
Nov 22 '18 at 9:25
add a comment |
$begingroup$
You can change n and range
n = 5
range = .5
d = 2 range/n
x = FoldList[# + 1/(n*(n + 1)/2)*#2*2 range &, -range, Range@n];
h = Table[{x[[i]], j, 0}, {i, n + 1}, {j, -range, range, d}];
g = Table[Diagonal@Table[{i, k, 0}, {i, x[[j]], -x[[-j]],
Abs[x[[j]] + x[[-j]]]/(n + 1)}, {k, -range, range, d}], {j, 2, n}];
ListPointPlot3D[Join[{h[[1]]}, g, {h[[n + 1]]}],PlotStyle -> PointSize[Large]]
n=12 and range=2
$endgroup$
add a comment |
$begingroup$
Maybe someone will find this useful, so here is my code to achieve mesh distortion in both directions. It is achieved using the answer by Szabolcs and the Line-line intersection equation, taken from Wikipedia.
NumElements1 = 10;
NumElements2 = 4;
ratio = 2;
x[n_, ratio_] :=
Normalize[
Accumulate[
Join[{0}, Table[1 + (i - 1)/(n - 1) (ratio - 1), {i, 1, n}]]], Max]
reversex[n_, ratio_] :=
Normalize[
Accumulate[
Join[{0},
Reverse[Table[1 + (i - 1)/(n - 1) (ratio - 1), {i, 1, n}]]]], Max]
g1 = x[NumElements1, ratio];
g2 = reversex[NumElements1, ratio];
g3 = x[NumElements2, ratio];
g4 = reversex[NumElements2, ratio];
Flatten[Table[
MapThread[{(-#1 + (#1 - #2)*
g3[[i]])/((#1 - #2)*(g3[[i]] - g4[[i]]) -
1), (#1*(g3[[i]] - g4[[i]]) -
g3[[i]])/((#1 - #2)*(g3[[i]] - g4[[i]]) - 1), 0} &, {g1,
g2}], {i, 1, NumElements2 + 1}], 1] // ListPointPlot3D
By changing ratio and NumElements1 and NumElements2, you can get the desired output. For the data above I get this:
$endgroup$
add a comment |
Your Answer
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "387"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmathematica.stackexchange.com%2fquestions%2f186481%2flinearly-change-the-step-size-in-a-table%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
g1 = Prepend[Accumulate@Range[5], 0]
(* {0, 1, 3, 6, 10, 15} *)
g2 = Prepend[Accumulate@Reverse@Range[5], 0]
(* {0, 5, 9, 12, 14, 15} *)
Join @@ MapIndexed[{First[#2], #1, 0} &,
Subdivide[g1, g2, 5],
{2}
] // ListPointPlot3D
$endgroup$
$begingroup$
Thank you for this answer. In a way, this code does what I asked in the question. The only drawback is that I need the distance between the first and last point in X or Y direction to be controlled independently and not related to the number of subdivisions. As is stands now, if I want 5 subdivisions in Y direction, I get the min and max Y coordinate of 1 and 6 respectively. Changing the number of subdivisions to 10, makes them 1 and 11.
$endgroup$
– marko
Nov 22 '18 at 10:19
$begingroup$
@marko I don't understand your comment. In my code, the mesh size is set independently in the two directions. I also do not understand which direction you are referring to as $x$ and $y$.
$endgroup$
– Szabolcs
Nov 22 '18 at 10:21
$begingroup$
Sorry for the unclear comment. As it stands now, the number of subdivisions (set to 5) defined in Subdivide[g1, g2, 5] defines also the length of the mesh in this direction (the direction I called "Y"). Setting the number of divisions to 10, will change the length of the mesh to 10. Is there a way to keep this constant? Similarly, I wish to keep the length of the mesh in the other direction constant (now it is 15), regardless of the number of divisions. Let's say that I wish the mesh to be of length 10 in both directions. Hopefully this is more clear.
$endgroup$
– marko
Nov 22 '18 at 10:29
$begingroup$
@marko You can scale the mesh by inserting the required scaling factor in front of the first or second element of{First[#2], #1, 0}
inMapIndexed
. A bit inconvenient, as you'd need to sync the factor with the value in Range and Subdivide, but it will work :-)
$endgroup$
– Szabolcs
Nov 22 '18 at 10:39
$begingroup$
Thank you. I managed to get it working, using the code bellow, where I define number of elements in both directions and the length (for a hyperbolic paraboloid)NumElements1 = 16; NumElements2 = 10; len = 2; g1 = Prepend[Accumulate@Range[NumElements2], 0]; g2 = Prepend[Accumulate@Reverse@Range[NumElements2], 0]; Flatten[MapIndexed[{len/ Last[g1]*#1, (len/(NumElements1 + 1))*(First[#2] - 1), (len/Last[g1]*#1 - len/2)^2 - ((len/(NumElements1 + 1))*(First[#2] - 1) - len/2)^2} &, Subdivide[g1, g2, NumElements1], {2}], 1] // ListPointPlot3D
$endgroup$
– marko
Nov 22 '18 at 12:35
add a comment |
$begingroup$
g1 = Prepend[Accumulate@Range[5], 0]
(* {0, 1, 3, 6, 10, 15} *)
g2 = Prepend[Accumulate@Reverse@Range[5], 0]
(* {0, 5, 9, 12, 14, 15} *)
Join @@ MapIndexed[{First[#2], #1, 0} &,
Subdivide[g1, g2, 5],
{2}
] // ListPointPlot3D
$endgroup$
$begingroup$
Thank you for this answer. In a way, this code does what I asked in the question. The only drawback is that I need the distance between the first and last point in X or Y direction to be controlled independently and not related to the number of subdivisions. As is stands now, if I want 5 subdivisions in Y direction, I get the min and max Y coordinate of 1 and 6 respectively. Changing the number of subdivisions to 10, makes them 1 and 11.
$endgroup$
– marko
Nov 22 '18 at 10:19
$begingroup$
@marko I don't understand your comment. In my code, the mesh size is set independently in the two directions. I also do not understand which direction you are referring to as $x$ and $y$.
$endgroup$
– Szabolcs
Nov 22 '18 at 10:21
$begingroup$
Sorry for the unclear comment. As it stands now, the number of subdivisions (set to 5) defined in Subdivide[g1, g2, 5] defines also the length of the mesh in this direction (the direction I called "Y"). Setting the number of divisions to 10, will change the length of the mesh to 10. Is there a way to keep this constant? Similarly, I wish to keep the length of the mesh in the other direction constant (now it is 15), regardless of the number of divisions. Let's say that I wish the mesh to be of length 10 in both directions. Hopefully this is more clear.
$endgroup$
– marko
Nov 22 '18 at 10:29
$begingroup$
@marko You can scale the mesh by inserting the required scaling factor in front of the first or second element of{First[#2], #1, 0}
inMapIndexed
. A bit inconvenient, as you'd need to sync the factor with the value in Range and Subdivide, but it will work :-)
$endgroup$
– Szabolcs
Nov 22 '18 at 10:39
$begingroup$
Thank you. I managed to get it working, using the code bellow, where I define number of elements in both directions and the length (for a hyperbolic paraboloid)NumElements1 = 16; NumElements2 = 10; len = 2; g1 = Prepend[Accumulate@Range[NumElements2], 0]; g2 = Prepend[Accumulate@Reverse@Range[NumElements2], 0]; Flatten[MapIndexed[{len/ Last[g1]*#1, (len/(NumElements1 + 1))*(First[#2] - 1), (len/Last[g1]*#1 - len/2)^2 - ((len/(NumElements1 + 1))*(First[#2] - 1) - len/2)^2} &, Subdivide[g1, g2, NumElements1], {2}], 1] // ListPointPlot3D
$endgroup$
– marko
Nov 22 '18 at 12:35
add a comment |
$begingroup$
g1 = Prepend[Accumulate@Range[5], 0]
(* {0, 1, 3, 6, 10, 15} *)
g2 = Prepend[Accumulate@Reverse@Range[5], 0]
(* {0, 5, 9, 12, 14, 15} *)
Join @@ MapIndexed[{First[#2], #1, 0} &,
Subdivide[g1, g2, 5],
{2}
] // ListPointPlot3D
$endgroup$
g1 = Prepend[Accumulate@Range[5], 0]
(* {0, 1, 3, 6, 10, 15} *)
g2 = Prepend[Accumulate@Reverse@Range[5], 0]
(* {0, 5, 9, 12, 14, 15} *)
Join @@ MapIndexed[{First[#2], #1, 0} &,
Subdivide[g1, g2, 5],
{2}
] // ListPointPlot3D
answered Nov 22 '18 at 9:33
SzabolcsSzabolcs
165k14450954
165k14450954
$begingroup$
Thank you for this answer. In a way, this code does what I asked in the question. The only drawback is that I need the distance between the first and last point in X or Y direction to be controlled independently and not related to the number of subdivisions. As is stands now, if I want 5 subdivisions in Y direction, I get the min and max Y coordinate of 1 and 6 respectively. Changing the number of subdivisions to 10, makes them 1 and 11.
$endgroup$
– marko
Nov 22 '18 at 10:19
$begingroup$
@marko I don't understand your comment. In my code, the mesh size is set independently in the two directions. I also do not understand which direction you are referring to as $x$ and $y$.
$endgroup$
– Szabolcs
Nov 22 '18 at 10:21
$begingroup$
Sorry for the unclear comment. As it stands now, the number of subdivisions (set to 5) defined in Subdivide[g1, g2, 5] defines also the length of the mesh in this direction (the direction I called "Y"). Setting the number of divisions to 10, will change the length of the mesh to 10. Is there a way to keep this constant? Similarly, I wish to keep the length of the mesh in the other direction constant (now it is 15), regardless of the number of divisions. Let's say that I wish the mesh to be of length 10 in both directions. Hopefully this is more clear.
$endgroup$
– marko
Nov 22 '18 at 10:29
$begingroup$
@marko You can scale the mesh by inserting the required scaling factor in front of the first or second element of{First[#2], #1, 0}
inMapIndexed
. A bit inconvenient, as you'd need to sync the factor with the value in Range and Subdivide, but it will work :-)
$endgroup$
– Szabolcs
Nov 22 '18 at 10:39
$begingroup$
Thank you. I managed to get it working, using the code bellow, where I define number of elements in both directions and the length (for a hyperbolic paraboloid)NumElements1 = 16; NumElements2 = 10; len = 2; g1 = Prepend[Accumulate@Range[NumElements2], 0]; g2 = Prepend[Accumulate@Reverse@Range[NumElements2], 0]; Flatten[MapIndexed[{len/ Last[g1]*#1, (len/(NumElements1 + 1))*(First[#2] - 1), (len/Last[g1]*#1 - len/2)^2 - ((len/(NumElements1 + 1))*(First[#2] - 1) - len/2)^2} &, Subdivide[g1, g2, NumElements1], {2}], 1] // ListPointPlot3D
$endgroup$
– marko
Nov 22 '18 at 12:35
add a comment |
$begingroup$
Thank you for this answer. In a way, this code does what I asked in the question. The only drawback is that I need the distance between the first and last point in X or Y direction to be controlled independently and not related to the number of subdivisions. As is stands now, if I want 5 subdivisions in Y direction, I get the min and max Y coordinate of 1 and 6 respectively. Changing the number of subdivisions to 10, makes them 1 and 11.
$endgroup$
– marko
Nov 22 '18 at 10:19
$begingroup$
@marko I don't understand your comment. In my code, the mesh size is set independently in the two directions. I also do not understand which direction you are referring to as $x$ and $y$.
$endgroup$
– Szabolcs
Nov 22 '18 at 10:21
$begingroup$
Sorry for the unclear comment. As it stands now, the number of subdivisions (set to 5) defined in Subdivide[g1, g2, 5] defines also the length of the mesh in this direction (the direction I called "Y"). Setting the number of divisions to 10, will change the length of the mesh to 10. Is there a way to keep this constant? Similarly, I wish to keep the length of the mesh in the other direction constant (now it is 15), regardless of the number of divisions. Let's say that I wish the mesh to be of length 10 in both directions. Hopefully this is more clear.
$endgroup$
– marko
Nov 22 '18 at 10:29
$begingroup$
@marko You can scale the mesh by inserting the required scaling factor in front of the first or second element of{First[#2], #1, 0}
inMapIndexed
. A bit inconvenient, as you'd need to sync the factor with the value in Range and Subdivide, but it will work :-)
$endgroup$
– Szabolcs
Nov 22 '18 at 10:39
$begingroup$
Thank you. I managed to get it working, using the code bellow, where I define number of elements in both directions and the length (for a hyperbolic paraboloid)NumElements1 = 16; NumElements2 = 10; len = 2; g1 = Prepend[Accumulate@Range[NumElements2], 0]; g2 = Prepend[Accumulate@Reverse@Range[NumElements2], 0]; Flatten[MapIndexed[{len/ Last[g1]*#1, (len/(NumElements1 + 1))*(First[#2] - 1), (len/Last[g1]*#1 - len/2)^2 - ((len/(NumElements1 + 1))*(First[#2] - 1) - len/2)^2} &, Subdivide[g1, g2, NumElements1], {2}], 1] // ListPointPlot3D
$endgroup$
– marko
Nov 22 '18 at 12:35
$begingroup$
Thank you for this answer. In a way, this code does what I asked in the question. The only drawback is that I need the distance between the first and last point in X or Y direction to be controlled independently and not related to the number of subdivisions. As is stands now, if I want 5 subdivisions in Y direction, I get the min and max Y coordinate of 1 and 6 respectively. Changing the number of subdivisions to 10, makes them 1 and 11.
$endgroup$
– marko
Nov 22 '18 at 10:19
$begingroup$
Thank you for this answer. In a way, this code does what I asked in the question. The only drawback is that I need the distance between the first and last point in X or Y direction to be controlled independently and not related to the number of subdivisions. As is stands now, if I want 5 subdivisions in Y direction, I get the min and max Y coordinate of 1 and 6 respectively. Changing the number of subdivisions to 10, makes them 1 and 11.
$endgroup$
– marko
Nov 22 '18 at 10:19
$begingroup$
@marko I don't understand your comment. In my code, the mesh size is set independently in the two directions. I also do not understand which direction you are referring to as $x$ and $y$.
$endgroup$
– Szabolcs
Nov 22 '18 at 10:21
$begingroup$
@marko I don't understand your comment. In my code, the mesh size is set independently in the two directions. I also do not understand which direction you are referring to as $x$ and $y$.
$endgroup$
– Szabolcs
Nov 22 '18 at 10:21
$begingroup$
Sorry for the unclear comment. As it stands now, the number of subdivisions (set to 5) defined in Subdivide[g1, g2, 5] defines also the length of the mesh in this direction (the direction I called "Y"). Setting the number of divisions to 10, will change the length of the mesh to 10. Is there a way to keep this constant? Similarly, I wish to keep the length of the mesh in the other direction constant (now it is 15), regardless of the number of divisions. Let's say that I wish the mesh to be of length 10 in both directions. Hopefully this is more clear.
$endgroup$
– marko
Nov 22 '18 at 10:29
$begingroup$
Sorry for the unclear comment. As it stands now, the number of subdivisions (set to 5) defined in Subdivide[g1, g2, 5] defines also the length of the mesh in this direction (the direction I called "Y"). Setting the number of divisions to 10, will change the length of the mesh to 10. Is there a way to keep this constant? Similarly, I wish to keep the length of the mesh in the other direction constant (now it is 15), regardless of the number of divisions. Let's say that I wish the mesh to be of length 10 in both directions. Hopefully this is more clear.
$endgroup$
– marko
Nov 22 '18 at 10:29
$begingroup$
@marko You can scale the mesh by inserting the required scaling factor in front of the first or second element of
{First[#2], #1, 0}
in MapIndexed
. A bit inconvenient, as you'd need to sync the factor with the value in Range and Subdivide, but it will work :-)$endgroup$
– Szabolcs
Nov 22 '18 at 10:39
$begingroup$
@marko You can scale the mesh by inserting the required scaling factor in front of the first or second element of
{First[#2], #1, 0}
in MapIndexed
. A bit inconvenient, as you'd need to sync the factor with the value in Range and Subdivide, but it will work :-)$endgroup$
– Szabolcs
Nov 22 '18 at 10:39
$begingroup$
Thank you. I managed to get it working, using the code bellow, where I define number of elements in both directions and the length (for a hyperbolic paraboloid)
NumElements1 = 16; NumElements2 = 10; len = 2; g1 = Prepend[Accumulate@Range[NumElements2], 0]; g2 = Prepend[Accumulate@Reverse@Range[NumElements2], 0]; Flatten[MapIndexed[{len/ Last[g1]*#1, (len/(NumElements1 + 1))*(First[#2] - 1), (len/Last[g1]*#1 - len/2)^2 - ((len/(NumElements1 + 1))*(First[#2] - 1) - len/2)^2} &, Subdivide[g1, g2, NumElements1], {2}], 1] // ListPointPlot3D
$endgroup$
– marko
Nov 22 '18 at 12:35
$begingroup$
Thank you. I managed to get it working, using the code bellow, where I define number of elements in both directions and the length (for a hyperbolic paraboloid)
NumElements1 = 16; NumElements2 = 10; len = 2; g1 = Prepend[Accumulate@Range[NumElements2], 0]; g2 = Prepend[Accumulate@Reverse@Range[NumElements2], 0]; Flatten[MapIndexed[{len/ Last[g1]*#1, (len/(NumElements1 + 1))*(First[#2] - 1), (len/Last[g1]*#1 - len/2)^2 - ((len/(NumElements1 + 1))*(First[#2] - 1) - len/2)^2} &, Subdivide[g1, g2, NumElements1], {2}], 1] // ListPointPlot3D
$endgroup$
– marko
Nov 22 '18 at 12:35
add a comment |
$begingroup$
MasterMesh =
Flatten[Table[{1.7^x, 1.7^y, 0},
{x, 1, 2, .1},
{y, 1, 2, .1}], 1];
ListPointPlot3D[MasterMesh]
$endgroup$
$begingroup$
Your code indeed produces something similar to what I would need, but the step length is not increasing in a way that I wish. For the set of data that you provided, it goes: L1=0.19, L2=0.21, L3=0.24. Also the max distance in X or Y direction, location of the first point and the step change seem to be all dependable on each other.
$endgroup$
– marko
Nov 22 '18 at 9:25
add a comment |
$begingroup$
MasterMesh =
Flatten[Table[{1.7^x, 1.7^y, 0},
{x, 1, 2, .1},
{y, 1, 2, .1}], 1];
ListPointPlot3D[MasterMesh]
$endgroup$
$begingroup$
Your code indeed produces something similar to what I would need, but the step length is not increasing in a way that I wish. For the set of data that you provided, it goes: L1=0.19, L2=0.21, L3=0.24. Also the max distance in X or Y direction, location of the first point and the step change seem to be all dependable on each other.
$endgroup$
– marko
Nov 22 '18 at 9:25
add a comment |
$begingroup$
MasterMesh =
Flatten[Table[{1.7^x, 1.7^y, 0},
{x, 1, 2, .1},
{y, 1, 2, .1}], 1];
ListPointPlot3D[MasterMesh]
$endgroup$
MasterMesh =
Flatten[Table[{1.7^x, 1.7^y, 0},
{x, 1, 2, .1},
{y, 1, 2, .1}], 1];
ListPointPlot3D[MasterMesh]
answered Nov 22 '18 at 8:51
David G. StorkDavid G. Stork
24.9k22155
24.9k22155
$begingroup$
Your code indeed produces something similar to what I would need, but the step length is not increasing in a way that I wish. For the set of data that you provided, it goes: L1=0.19, L2=0.21, L3=0.24. Also the max distance in X or Y direction, location of the first point and the step change seem to be all dependable on each other.
$endgroup$
– marko
Nov 22 '18 at 9:25
add a comment |
$begingroup$
Your code indeed produces something similar to what I would need, but the step length is not increasing in a way that I wish. For the set of data that you provided, it goes: L1=0.19, L2=0.21, L3=0.24. Also the max distance in X or Y direction, location of the first point and the step change seem to be all dependable on each other.
$endgroup$
– marko
Nov 22 '18 at 9:25
$begingroup$
Your code indeed produces something similar to what I would need, but the step length is not increasing in a way that I wish. For the set of data that you provided, it goes: L1=0.19, L2=0.21, L3=0.24. Also the max distance in X or Y direction, location of the first point and the step change seem to be all dependable on each other.
$endgroup$
– marko
Nov 22 '18 at 9:25
$begingroup$
Your code indeed produces something similar to what I would need, but the step length is not increasing in a way that I wish. For the set of data that you provided, it goes: L1=0.19, L2=0.21, L3=0.24. Also the max distance in X or Y direction, location of the first point and the step change seem to be all dependable on each other.
$endgroup$
– marko
Nov 22 '18 at 9:25
add a comment |
$begingroup$
You can change n and range
n = 5
range = .5
d = 2 range/n
x = FoldList[# + 1/(n*(n + 1)/2)*#2*2 range &, -range, Range@n];
h = Table[{x[[i]], j, 0}, {i, n + 1}, {j, -range, range, d}];
g = Table[Diagonal@Table[{i, k, 0}, {i, x[[j]], -x[[-j]],
Abs[x[[j]] + x[[-j]]]/(n + 1)}, {k, -range, range, d}], {j, 2, n}];
ListPointPlot3D[Join[{h[[1]]}, g, {h[[n + 1]]}],PlotStyle -> PointSize[Large]]
n=12 and range=2
$endgroup$
add a comment |
$begingroup$
You can change n and range
n = 5
range = .5
d = 2 range/n
x = FoldList[# + 1/(n*(n + 1)/2)*#2*2 range &, -range, Range@n];
h = Table[{x[[i]], j, 0}, {i, n + 1}, {j, -range, range, d}];
g = Table[Diagonal@Table[{i, k, 0}, {i, x[[j]], -x[[-j]],
Abs[x[[j]] + x[[-j]]]/(n + 1)}, {k, -range, range, d}], {j, 2, n}];
ListPointPlot3D[Join[{h[[1]]}, g, {h[[n + 1]]}],PlotStyle -> PointSize[Large]]
n=12 and range=2
$endgroup$
add a comment |
$begingroup$
You can change n and range
n = 5
range = .5
d = 2 range/n
x = FoldList[# + 1/(n*(n + 1)/2)*#2*2 range &, -range, Range@n];
h = Table[{x[[i]], j, 0}, {i, n + 1}, {j, -range, range, d}];
g = Table[Diagonal@Table[{i, k, 0}, {i, x[[j]], -x[[-j]],
Abs[x[[j]] + x[[-j]]]/(n + 1)}, {k, -range, range, d}], {j, 2, n}];
ListPointPlot3D[Join[{h[[1]]}, g, {h[[n + 1]]}],PlotStyle -> PointSize[Large]]
n=12 and range=2
$endgroup$
You can change n and range
n = 5
range = .5
d = 2 range/n
x = FoldList[# + 1/(n*(n + 1)/2)*#2*2 range &, -range, Range@n];
h = Table[{x[[i]], j, 0}, {i, n + 1}, {j, -range, range, d}];
g = Table[Diagonal@Table[{i, k, 0}, {i, x[[j]], -x[[-j]],
Abs[x[[j]] + x[[-j]]]/(n + 1)}, {k, -range, range, d}], {j, 2, n}];
ListPointPlot3D[Join[{h[[1]]}, g, {h[[n + 1]]}],PlotStyle -> PointSize[Large]]
n=12 and range=2
edited Nov 22 '18 at 14:34
answered Nov 22 '18 at 12:13
J42161217J42161217
4,598324
4,598324
add a comment |
add a comment |
$begingroup$
Maybe someone will find this useful, so here is my code to achieve mesh distortion in both directions. It is achieved using the answer by Szabolcs and the Line-line intersection equation, taken from Wikipedia.
NumElements1 = 10;
NumElements2 = 4;
ratio = 2;
x[n_, ratio_] :=
Normalize[
Accumulate[
Join[{0}, Table[1 + (i - 1)/(n - 1) (ratio - 1), {i, 1, n}]]], Max]
reversex[n_, ratio_] :=
Normalize[
Accumulate[
Join[{0},
Reverse[Table[1 + (i - 1)/(n - 1) (ratio - 1), {i, 1, n}]]]], Max]
g1 = x[NumElements1, ratio];
g2 = reversex[NumElements1, ratio];
g3 = x[NumElements2, ratio];
g4 = reversex[NumElements2, ratio];
Flatten[Table[
MapThread[{(-#1 + (#1 - #2)*
g3[[i]])/((#1 - #2)*(g3[[i]] - g4[[i]]) -
1), (#1*(g3[[i]] - g4[[i]]) -
g3[[i]])/((#1 - #2)*(g3[[i]] - g4[[i]]) - 1), 0} &, {g1,
g2}], {i, 1, NumElements2 + 1}], 1] // ListPointPlot3D
By changing ratio and NumElements1 and NumElements2, you can get the desired output. For the data above I get this:
$endgroup$
add a comment |
$begingroup$
Maybe someone will find this useful, so here is my code to achieve mesh distortion in both directions. It is achieved using the answer by Szabolcs and the Line-line intersection equation, taken from Wikipedia.
NumElements1 = 10;
NumElements2 = 4;
ratio = 2;
x[n_, ratio_] :=
Normalize[
Accumulate[
Join[{0}, Table[1 + (i - 1)/(n - 1) (ratio - 1), {i, 1, n}]]], Max]
reversex[n_, ratio_] :=
Normalize[
Accumulate[
Join[{0},
Reverse[Table[1 + (i - 1)/(n - 1) (ratio - 1), {i, 1, n}]]]], Max]
g1 = x[NumElements1, ratio];
g2 = reversex[NumElements1, ratio];
g3 = x[NumElements2, ratio];
g4 = reversex[NumElements2, ratio];
Flatten[Table[
MapThread[{(-#1 + (#1 - #2)*
g3[[i]])/((#1 - #2)*(g3[[i]] - g4[[i]]) -
1), (#1*(g3[[i]] - g4[[i]]) -
g3[[i]])/((#1 - #2)*(g3[[i]] - g4[[i]]) - 1), 0} &, {g1,
g2}], {i, 1, NumElements2 + 1}], 1] // ListPointPlot3D
By changing ratio and NumElements1 and NumElements2, you can get the desired output. For the data above I get this:
$endgroup$
add a comment |
$begingroup$
Maybe someone will find this useful, so here is my code to achieve mesh distortion in both directions. It is achieved using the answer by Szabolcs and the Line-line intersection equation, taken from Wikipedia.
NumElements1 = 10;
NumElements2 = 4;
ratio = 2;
x[n_, ratio_] :=
Normalize[
Accumulate[
Join[{0}, Table[1 + (i - 1)/(n - 1) (ratio - 1), {i, 1, n}]]], Max]
reversex[n_, ratio_] :=
Normalize[
Accumulate[
Join[{0},
Reverse[Table[1 + (i - 1)/(n - 1) (ratio - 1), {i, 1, n}]]]], Max]
g1 = x[NumElements1, ratio];
g2 = reversex[NumElements1, ratio];
g3 = x[NumElements2, ratio];
g4 = reversex[NumElements2, ratio];
Flatten[Table[
MapThread[{(-#1 + (#1 - #2)*
g3[[i]])/((#1 - #2)*(g3[[i]] - g4[[i]]) -
1), (#1*(g3[[i]] - g4[[i]]) -
g3[[i]])/((#1 - #2)*(g3[[i]] - g4[[i]]) - 1), 0} &, {g1,
g2}], {i, 1, NumElements2 + 1}], 1] // ListPointPlot3D
By changing ratio and NumElements1 and NumElements2, you can get the desired output. For the data above I get this:
$endgroup$
Maybe someone will find this useful, so here is my code to achieve mesh distortion in both directions. It is achieved using the answer by Szabolcs and the Line-line intersection equation, taken from Wikipedia.
NumElements1 = 10;
NumElements2 = 4;
ratio = 2;
x[n_, ratio_] :=
Normalize[
Accumulate[
Join[{0}, Table[1 + (i - 1)/(n - 1) (ratio - 1), {i, 1, n}]]], Max]
reversex[n_, ratio_] :=
Normalize[
Accumulate[
Join[{0},
Reverse[Table[1 + (i - 1)/(n - 1) (ratio - 1), {i, 1, n}]]]], Max]
g1 = x[NumElements1, ratio];
g2 = reversex[NumElements1, ratio];
g3 = x[NumElements2, ratio];
g4 = reversex[NumElements2, ratio];
Flatten[Table[
MapThread[{(-#1 + (#1 - #2)*
g3[[i]])/((#1 - #2)*(g3[[i]] - g4[[i]]) -
1), (#1*(g3[[i]] - g4[[i]]) -
g3[[i]])/((#1 - #2)*(g3[[i]] - g4[[i]]) - 1), 0} &, {g1,
g2}], {i, 1, NumElements2 + 1}], 1] // ListPointPlot3D
By changing ratio and NumElements1 and NumElements2, you can get the desired output. For the data above I get this:
answered Jan 3 at 8:56
markomarko
856
856
add a comment |
add a comment |
Thanks for contributing an answer to Mathematica Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmathematica.stackexchange.com%2fquestions%2f186481%2flinearly-change-the-step-size-in-a-table%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown