Make android chat module using websocket
I want to make a chat module on android application. Simple chat for users and administrator for communications. Server working with node js. And client-side using java-WebSocket-client.
Firstly I create web socket server on node js.
const Messages = require('./models/index').Messages;
const WebSocketServer = require("ws").Server;
module.exports = (server) => {
const wss = new WebSocketServer({server: server});
wss.on("connection", function (ws) {
console.info("websocket connection open");
ws.on("join", function (userId) {
console.log(userId +" : has joined the chat " );
Messages.findAll({
attributes: ['message', 'roomId', 'senderId','createdAt'],
where: { roomId: userId },
order: [ ['createdAt', 'ASC'] ]
}).then(message => {
ws.send('get_last_messages', message);
});
});
ws.on('message', (data) => {
console.log("websocket received a message");
console.log(data);
ws.on("close", function () {
console.log("websocket connection close");
});
});
console.log("websocket server created");
Android chatActivity (implementation "org.java-websocket:Java-WebSocket:1.3.9"):
public class MainActivity extends Activity {
private WebSocketClient mWebSocketClient;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
connectWebSocket();
}
private void connectWebSocket() {
URI uri;
try {
uri = new URI("ws://websockethost:8080");
} catch (URISyntaxException e) {
e.printStackTrace();
return;
}
mWebSocketClient = new WebSocketClient(uri) {
@Override
public void onOpen(ServerHandshake serverHandshake) {
Log.i("Websocket", "Opened");
mWebSocketClient.send("Hello from " + Build.MANUFACTURER + " " + Build.MODEL);
}
@Override
public void onMessage(String s) {
final String message = s;
runOnUiThread(new Runnable() {
@Override
public void run() {
TextView textView = (TextView)findViewById(R.id.messages);
textView.setText(textView.getText() + "n" + message);
}
});
}
@Override
public void onClose(int i, String s, boolean b) {
Log.i("Websocket", "Closed " + s);
}
@Override
public void onError(Exception e) {
Log.i("Websocket", "Error " + e.getMessage());
}
};
mWebSocketClient.connect();
}
public void sendMessage(View view) {
EditText editText = (EditText)findViewById(R.id.message);
mWebSocketClient.send(editText.getText().toString());
editText.setText("");
}
But it is not working. Connection closed.
How to create nodejs websocket server and android websocketclient right way?
java android node.js websocket
add a comment |
I want to make a chat module on android application. Simple chat for users and administrator for communications. Server working with node js. And client-side using java-WebSocket-client.
Firstly I create web socket server on node js.
const Messages = require('./models/index').Messages;
const WebSocketServer = require("ws").Server;
module.exports = (server) => {
const wss = new WebSocketServer({server: server});
wss.on("connection", function (ws) {
console.info("websocket connection open");
ws.on("join", function (userId) {
console.log(userId +" : has joined the chat " );
Messages.findAll({
attributes: ['message', 'roomId', 'senderId','createdAt'],
where: { roomId: userId },
order: [ ['createdAt', 'ASC'] ]
}).then(message => {
ws.send('get_last_messages', message);
});
});
ws.on('message', (data) => {
console.log("websocket received a message");
console.log(data);
ws.on("close", function () {
console.log("websocket connection close");
});
});
console.log("websocket server created");
Android chatActivity (implementation "org.java-websocket:Java-WebSocket:1.3.9"):
public class MainActivity extends Activity {
private WebSocketClient mWebSocketClient;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
connectWebSocket();
}
private void connectWebSocket() {
URI uri;
try {
uri = new URI("ws://websockethost:8080");
} catch (URISyntaxException e) {
e.printStackTrace();
return;
}
mWebSocketClient = new WebSocketClient(uri) {
@Override
public void onOpen(ServerHandshake serverHandshake) {
Log.i("Websocket", "Opened");
mWebSocketClient.send("Hello from " + Build.MANUFACTURER + " " + Build.MODEL);
}
@Override
public void onMessage(String s) {
final String message = s;
runOnUiThread(new Runnable() {
@Override
public void run() {
TextView textView = (TextView)findViewById(R.id.messages);
textView.setText(textView.getText() + "n" + message);
}
});
}
@Override
public void onClose(int i, String s, boolean b) {
Log.i("Websocket", "Closed " + s);
}
@Override
public void onError(Exception e) {
Log.i("Websocket", "Error " + e.getMessage());
}
};
mWebSocketClient.connect();
}
public void sendMessage(View view) {
EditText editText = (EditText)findViewById(R.id.message);
mWebSocketClient.send(editText.getText().toString());
editText.setText("");
}
But it is not working. Connection closed.
How to create nodejs websocket server and android websocketclient right way?
java android node.js websocket
add a comment |
I want to make a chat module on android application. Simple chat for users and administrator for communications. Server working with node js. And client-side using java-WebSocket-client.
Firstly I create web socket server on node js.
const Messages = require('./models/index').Messages;
const WebSocketServer = require("ws").Server;
module.exports = (server) => {
const wss = new WebSocketServer({server: server});
wss.on("connection", function (ws) {
console.info("websocket connection open");
ws.on("join", function (userId) {
console.log(userId +" : has joined the chat " );
Messages.findAll({
attributes: ['message', 'roomId', 'senderId','createdAt'],
where: { roomId: userId },
order: [ ['createdAt', 'ASC'] ]
}).then(message => {
ws.send('get_last_messages', message);
});
});
ws.on('message', (data) => {
console.log("websocket received a message");
console.log(data);
ws.on("close", function () {
console.log("websocket connection close");
});
});
console.log("websocket server created");
Android chatActivity (implementation "org.java-websocket:Java-WebSocket:1.3.9"):
public class MainActivity extends Activity {
private WebSocketClient mWebSocketClient;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
connectWebSocket();
}
private void connectWebSocket() {
URI uri;
try {
uri = new URI("ws://websockethost:8080");
} catch (URISyntaxException e) {
e.printStackTrace();
return;
}
mWebSocketClient = new WebSocketClient(uri) {
@Override
public void onOpen(ServerHandshake serverHandshake) {
Log.i("Websocket", "Opened");
mWebSocketClient.send("Hello from " + Build.MANUFACTURER + " " + Build.MODEL);
}
@Override
public void onMessage(String s) {
final String message = s;
runOnUiThread(new Runnable() {
@Override
public void run() {
TextView textView = (TextView)findViewById(R.id.messages);
textView.setText(textView.getText() + "n" + message);
}
});
}
@Override
public void onClose(int i, String s, boolean b) {
Log.i("Websocket", "Closed " + s);
}
@Override
public void onError(Exception e) {
Log.i("Websocket", "Error " + e.getMessage());
}
};
mWebSocketClient.connect();
}
public void sendMessage(View view) {
EditText editText = (EditText)findViewById(R.id.message);
mWebSocketClient.send(editText.getText().toString());
editText.setText("");
}
But it is not working. Connection closed.
How to create nodejs websocket server and android websocketclient right way?
java android node.js websocket
I want to make a chat module on android application. Simple chat for users and administrator for communications. Server working with node js. And client-side using java-WebSocket-client.
Firstly I create web socket server on node js.
const Messages = require('./models/index').Messages;
const WebSocketServer = require("ws").Server;
module.exports = (server) => {
const wss = new WebSocketServer({server: server});
wss.on("connection", function (ws) {
console.info("websocket connection open");
ws.on("join", function (userId) {
console.log(userId +" : has joined the chat " );
Messages.findAll({
attributes: ['message', 'roomId', 'senderId','createdAt'],
where: { roomId: userId },
order: [ ['createdAt', 'ASC'] ]
}).then(message => {
ws.send('get_last_messages', message);
});
});
ws.on('message', (data) => {
console.log("websocket received a message");
console.log(data);
ws.on("close", function () {
console.log("websocket connection close");
});
});
console.log("websocket server created");
Android chatActivity (implementation "org.java-websocket:Java-WebSocket:1.3.9"):
public class MainActivity extends Activity {
private WebSocketClient mWebSocketClient;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
connectWebSocket();
}
private void connectWebSocket() {
URI uri;
try {
uri = new URI("ws://websockethost:8080");
} catch (URISyntaxException e) {
e.printStackTrace();
return;
}
mWebSocketClient = new WebSocketClient(uri) {
@Override
public void onOpen(ServerHandshake serverHandshake) {
Log.i("Websocket", "Opened");
mWebSocketClient.send("Hello from " + Build.MANUFACTURER + " " + Build.MODEL);
}
@Override
public void onMessage(String s) {
final String message = s;
runOnUiThread(new Runnable() {
@Override
public void run() {
TextView textView = (TextView)findViewById(R.id.messages);
textView.setText(textView.getText() + "n" + message);
}
});
}
@Override
public void onClose(int i, String s, boolean b) {
Log.i("Websocket", "Closed " + s);
}
@Override
public void onError(Exception e) {
Log.i("Websocket", "Error " + e.getMessage());
}
};
mWebSocketClient.connect();
}
public void sendMessage(View view) {
EditText editText = (EditText)findViewById(R.id.message);
mWebSocketClient.send(editText.getText().toString());
editText.setText("");
}
But it is not working. Connection closed.
How to create nodejs websocket server and android websocketclient right way?
java android node.js websocket
java android node.js websocket
asked Nov 13 at 7:23
Benfactor
4910
4910
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
You need to add the internet permission the AndroidManifest.xml
and it looks like you do network communication on the MainThread.
https://developer.android.com/training/basics/network-ops/connecting
I added internet permission to manifest
– Benfactor
Nov 13 at 8:08
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
You need to add the internet permission the AndroidManifest.xml
and it looks like you do network communication on the MainThread.
https://developer.android.com/training/basics/network-ops/connecting
I added internet permission to manifest
– Benfactor
Nov 13 at 8:08
add a comment |
You need to add the internet permission the AndroidManifest.xml
and it looks like you do network communication on the MainThread.
https://developer.android.com/training/basics/network-ops/connecting
I added internet permission to manifest
– Benfactor
Nov 13 at 8:08
add a comment |
You need to add the internet permission the AndroidManifest.xml
and it looks like you do network communication on the MainThread.
https://developer.android.com/training/basics/network-ops/connecting
You need to add the internet permission the AndroidManifest.xml
and it looks like you do network communication on the MainThread.
https://developer.android.com/training/basics/network-ops/connecting
answered Nov 13 at 7:34
Cir0X
32228
32228
I added internet permission to manifest
– Benfactor
Nov 13 at 8:08
add a comment |
I added internet permission to manifest
– Benfactor
Nov 13 at 8:08
I added internet permission to manifest
– Benfactor
Nov 13 at 8:08
I added internet permission to manifest
– Benfactor
Nov 13 at 8:08
add a comment |
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