saltstack: Targeting minions based on grains[id] of other minions
during a deployment: two minions are brought up, I want to target one minion if the other minion has a specific grain['id'], how would I do that?
salt-stack
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during a deployment: two minions are brought up, I want to target one minion if the other minion has a specific grain['id'], how would I do that?
salt-stack
add a comment |
during a deployment: two minions are brought up, I want to target one minion if the other minion has a specific grain['id'], how would I do that?
salt-stack
during a deployment: two minions are brought up, I want to target one minion if the other minion has a specific grain['id'], how would I do that?
salt-stack
salt-stack
asked Nov 14 '18 at 16:32
Krish0993
83
83
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1 Answer
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With the -G
option, you can target minions by grains data
See https://docs.saltstack.com/en/latest/topics/targeting/
Not sure what do you mean by I want to target one minion if the other minion has a specific grain['id'], how would I do that
.
But if you want to do some complex targeting, you can try salt orchestration.
I mean "I want to target one minion with a particular state file based on the other minion's grains for example: i want a particular state file to run on one minion when the other minion's grain[kernel]==windows.
– Krish0993
Nov 15 '18 at 15:28
You can achieve that by adding a separate grain or pillar to the target, and then add the state to highstate based on grain/pillar
– laocius
Nov 16 '18 at 0:31
But grains/pillar data is not accessible by other minions. One way to read pillar/grains data of other minions is through mine function. What you can do is create a mine functionget_os
– laocius
Nov 16 '18 at 0:39
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
With the -G
option, you can target minions by grains data
See https://docs.saltstack.com/en/latest/topics/targeting/
Not sure what do you mean by I want to target one minion if the other minion has a specific grain['id'], how would I do that
.
But if you want to do some complex targeting, you can try salt orchestration.
I mean "I want to target one minion with a particular state file based on the other minion's grains for example: i want a particular state file to run on one minion when the other minion's grain[kernel]==windows.
– Krish0993
Nov 15 '18 at 15:28
You can achieve that by adding a separate grain or pillar to the target, and then add the state to highstate based on grain/pillar
– laocius
Nov 16 '18 at 0:31
But grains/pillar data is not accessible by other minions. One way to read pillar/grains data of other minions is through mine function. What you can do is create a mine functionget_os
– laocius
Nov 16 '18 at 0:39
add a comment |
With the -G
option, you can target minions by grains data
See https://docs.saltstack.com/en/latest/topics/targeting/
Not sure what do you mean by I want to target one minion if the other minion has a specific grain['id'], how would I do that
.
But if you want to do some complex targeting, you can try salt orchestration.
I mean "I want to target one minion with a particular state file based on the other minion's grains for example: i want a particular state file to run on one minion when the other minion's grain[kernel]==windows.
– Krish0993
Nov 15 '18 at 15:28
You can achieve that by adding a separate grain or pillar to the target, and then add the state to highstate based on grain/pillar
– laocius
Nov 16 '18 at 0:31
But grains/pillar data is not accessible by other minions. One way to read pillar/grains data of other minions is through mine function. What you can do is create a mine functionget_os
– laocius
Nov 16 '18 at 0:39
add a comment |
With the -G
option, you can target minions by grains data
See https://docs.saltstack.com/en/latest/topics/targeting/
Not sure what do you mean by I want to target one minion if the other minion has a specific grain['id'], how would I do that
.
But if you want to do some complex targeting, you can try salt orchestration.
With the -G
option, you can target minions by grains data
See https://docs.saltstack.com/en/latest/topics/targeting/
Not sure what do you mean by I want to target one minion if the other minion has a specific grain['id'], how would I do that
.
But if you want to do some complex targeting, you can try salt orchestration.
answered Nov 15 '18 at 3:10
laocius
264
264
I mean "I want to target one minion with a particular state file based on the other minion's grains for example: i want a particular state file to run on one minion when the other minion's grain[kernel]==windows.
– Krish0993
Nov 15 '18 at 15:28
You can achieve that by adding a separate grain or pillar to the target, and then add the state to highstate based on grain/pillar
– laocius
Nov 16 '18 at 0:31
But grains/pillar data is not accessible by other minions. One way to read pillar/grains data of other minions is through mine function. What you can do is create a mine functionget_os
– laocius
Nov 16 '18 at 0:39
add a comment |
I mean "I want to target one minion with a particular state file based on the other minion's grains for example: i want a particular state file to run on one minion when the other minion's grain[kernel]==windows.
– Krish0993
Nov 15 '18 at 15:28
You can achieve that by adding a separate grain or pillar to the target, and then add the state to highstate based on grain/pillar
– laocius
Nov 16 '18 at 0:31
But grains/pillar data is not accessible by other minions. One way to read pillar/grains data of other minions is through mine function. What you can do is create a mine functionget_os
– laocius
Nov 16 '18 at 0:39
I mean "I want to target one minion with a particular state file based on the other minion's grains for example: i want a particular state file to run on one minion when the other minion's grain[kernel]==windows.
– Krish0993
Nov 15 '18 at 15:28
I mean "I want to target one minion with a particular state file based on the other minion's grains for example: i want a particular state file to run on one minion when the other minion's grain[kernel]==windows.
– Krish0993
Nov 15 '18 at 15:28
You can achieve that by adding a separate grain or pillar to the target, and then add the state to highstate based on grain/pillar
– laocius
Nov 16 '18 at 0:31
You can achieve that by adding a separate grain or pillar to the target, and then add the state to highstate based on grain/pillar
– laocius
Nov 16 '18 at 0:31
But grains/pillar data is not accessible by other minions. One way to read pillar/grains data of other minions is through mine function. What you can do is create a mine function
get_os
– laocius
Nov 16 '18 at 0:39
But grains/pillar data is not accessible by other minions. One way to read pillar/grains data of other minions is through mine function. What you can do is create a mine function
get_os
– laocius
Nov 16 '18 at 0:39
add a comment |
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