Java hex calculation
I have the long
value bits
declared like so:
long bits = len*8L;
(304)
System.out.println(bits);
This outputs as 304
If I use the long name bits like so I get 0 & 0 respectively.
System.out.println(bits>>(4*8));
System.out.println(0xFF&(bits>>(4*8)));
If I use the actual number, like so, I get 304 and 48 respectively
System.out.println(304>>(4*8));
System.out.println(0xFF&(304>>(4*8)));
I'm trying to convert this Java to JavaScript but JavaScript gives me 304 and 48 in all scenarios. I need it to match the Java and give values of 0 & 0.
Any ideas?
EDIT
Follow up, just to be clear, I need the JavaScript equivalent to equal 0, mimicking how the Java currently does it (the two examples above that equal 0 won't be changed in what we're developing).
So console.log(0xFF&(bits>>(4*8))) should equal 0, it currently equates to 48
javascript java hex long-integer calculation
add a comment |
I have the long
value bits
declared like so:
long bits = len*8L;
(304)
System.out.println(bits);
This outputs as 304
If I use the long name bits like so I get 0 & 0 respectively.
System.out.println(bits>>(4*8));
System.out.println(0xFF&(bits>>(4*8)));
If I use the actual number, like so, I get 304 and 48 respectively
System.out.println(304>>(4*8));
System.out.println(0xFF&(304>>(4*8)));
I'm trying to convert this Java to JavaScript but JavaScript gives me 304 and 48 in all scenarios. I need it to match the Java and give values of 0 & 0.
Any ideas?
EDIT
Follow up, just to be clear, I need the JavaScript equivalent to equal 0, mimicking how the Java currently does it (the two examples above that equal 0 won't be changed in what we're developing).
So console.log(0xFF&(bits>>(4*8))) should equal 0, it currently equates to 48
javascript java hex long-integer calculation
In Java,304
is anint
, so there is an implicit((4*8)%32)
for the number of bits to shift.bits
is along
, so there is an implicit((4*8)%64)
. JavaScript, I don't know...
– Ken Y-N
Nov 14 '18 at 1:28
1
And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.
– lod
Nov 14 '18 at 1:31
add a comment |
I have the long
value bits
declared like so:
long bits = len*8L;
(304)
System.out.println(bits);
This outputs as 304
If I use the long name bits like so I get 0 & 0 respectively.
System.out.println(bits>>(4*8));
System.out.println(0xFF&(bits>>(4*8)));
If I use the actual number, like so, I get 304 and 48 respectively
System.out.println(304>>(4*8));
System.out.println(0xFF&(304>>(4*8)));
I'm trying to convert this Java to JavaScript but JavaScript gives me 304 and 48 in all scenarios. I need it to match the Java and give values of 0 & 0.
Any ideas?
EDIT
Follow up, just to be clear, I need the JavaScript equivalent to equal 0, mimicking how the Java currently does it (the two examples above that equal 0 won't be changed in what we're developing).
So console.log(0xFF&(bits>>(4*8))) should equal 0, it currently equates to 48
javascript java hex long-integer calculation
I have the long
value bits
declared like so:
long bits = len*8L;
(304)
System.out.println(bits);
This outputs as 304
If I use the long name bits like so I get 0 & 0 respectively.
System.out.println(bits>>(4*8));
System.out.println(0xFF&(bits>>(4*8)));
If I use the actual number, like so, I get 304 and 48 respectively
System.out.println(304>>(4*8));
System.out.println(0xFF&(304>>(4*8)));
I'm trying to convert this Java to JavaScript but JavaScript gives me 304 and 48 in all scenarios. I need it to match the Java and give values of 0 & 0.
Any ideas?
EDIT
Follow up, just to be clear, I need the JavaScript equivalent to equal 0, mimicking how the Java currently does it (the two examples above that equal 0 won't be changed in what we're developing).
So console.log(0xFF&(bits>>(4*8))) should equal 0, it currently equates to 48
javascript java hex long-integer calculation
javascript java hex long-integer calculation
edited Nov 14 '18 at 1:41
asked Nov 14 '18 at 1:16
Dan James Palmer
93552050
93552050
In Java,304
is anint
, so there is an implicit((4*8)%32)
for the number of bits to shift.bits
is along
, so there is an implicit((4*8)%64)
. JavaScript, I don't know...
– Ken Y-N
Nov 14 '18 at 1:28
1
And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.
– lod
Nov 14 '18 at 1:31
add a comment |
In Java,304
is anint
, so there is an implicit((4*8)%32)
for the number of bits to shift.bits
is along
, so there is an implicit((4*8)%64)
. JavaScript, I don't know...
– Ken Y-N
Nov 14 '18 at 1:28
1
And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.
– lod
Nov 14 '18 at 1:31
In Java,
304
is an int
, so there is an implicit ((4*8)%32)
for the number of bits to shift. bits
is a long
, so there is an implicit ((4*8)%64)
. JavaScript, I don't know...– Ken Y-N
Nov 14 '18 at 1:28
In Java,
304
is an int
, so there is an implicit ((4*8)%32)
for the number of bits to shift. bits
is a long
, so there is an implicit ((4*8)%64)
. JavaScript, I don't know...– Ken Y-N
Nov 14 '18 at 1:28
1
1
And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.
– lod
Nov 14 '18 at 1:31
And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.
– lod
Nov 14 '18 at 1:31
add a comment |
2 Answers
2
active
oldest
votes
The JLS, Section 15.19 covers shifting operators in Java.
If the promoted type of the left-hand operand is
int
, then only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value0x1f
(0b11111
). The shift distance actually used is therefore always in the range0
to31
, inclusive.
For an int
value such as 304
, the bit shift value of 4*8
, or 32, is really 0
, so no shifting takes place. Then a bit-and with 0xFF
yields 48
.
If the promoted type of the left-hand operand is
long
, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value0x3f
(0b111111
). The shift distance actually used is therefore always in the range0
to63
, inclusive.
For a long
value, the bit shift value of 4*8
really does shift to the right 32 bits, which yields 0
.
This page covers JavaScript bit-shift operators.
Bitwise operators treat their operands as a sequence of 32 bits (zeroes and ones), rather than as decimal, hexadecimal, or octal numbers.
It appears that JavaScript converts the number to a 32-bit number, like a Java int
. It also appears that the same "only the least 5 bits" rule applies to the shift operand in JavaScript also.
console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33
Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.
– Dan James Palmer
Nov 14 '18 at 1:39
add a comment |
If you want to get the same result with constants in Java as with variables, you need to pass 304 as a long constant with 304L
, like this:
System.out.println(304L>>(4*8));
System.out.println(0xFF&(304L>>(4*8)));
The reason is that you cannot shift an int
with 4*8=32 bits; Java will shift 32 modulo 32 = zero buts, since an int
is only 32 bits long.
Javascript, in constrast, doesn't support shifting 64-bit integers with the >>
operator; it treats every number that you pass to >>
as a 32-bit integer.
You could write your own function that does something similar:
function rshift(num, bits) {
return Math.round(num / Math.pow(2,bits));
}
console.log(rshift(304, 4*8))
The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48
– Dan James Palmer
Nov 14 '18 at 2:09
You're saying that the Java codeSystem.out.println(304L >> (0*8))
gives you 48? Or thatSystem.out.println(0xff & (304L >> (0*8)))
? Gives you 48? Because the equivalent of the latter isconsole.log(0xff & rshift(304, 0*8))
and that outputs 48 in Javascript too.
– Erwin Bolwidt
Nov 14 '18 at 2:52
add a comment |
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2 Answers
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The JLS, Section 15.19 covers shifting operators in Java.
If the promoted type of the left-hand operand is
int
, then only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value0x1f
(0b11111
). The shift distance actually used is therefore always in the range0
to31
, inclusive.
For an int
value such as 304
, the bit shift value of 4*8
, or 32, is really 0
, so no shifting takes place. Then a bit-and with 0xFF
yields 48
.
If the promoted type of the left-hand operand is
long
, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value0x3f
(0b111111
). The shift distance actually used is therefore always in the range0
to63
, inclusive.
For a long
value, the bit shift value of 4*8
really does shift to the right 32 bits, which yields 0
.
This page covers JavaScript bit-shift operators.
Bitwise operators treat their operands as a sequence of 32 bits (zeroes and ones), rather than as decimal, hexadecimal, or octal numbers.
It appears that JavaScript converts the number to a 32-bit number, like a Java int
. It also appears that the same "only the least 5 bits" rule applies to the shift operand in JavaScript also.
console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33
Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.
– Dan James Palmer
Nov 14 '18 at 1:39
add a comment |
The JLS, Section 15.19 covers shifting operators in Java.
If the promoted type of the left-hand operand is
int
, then only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value0x1f
(0b11111
). The shift distance actually used is therefore always in the range0
to31
, inclusive.
For an int
value such as 304
, the bit shift value of 4*8
, or 32, is really 0
, so no shifting takes place. Then a bit-and with 0xFF
yields 48
.
If the promoted type of the left-hand operand is
long
, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value0x3f
(0b111111
). The shift distance actually used is therefore always in the range0
to63
, inclusive.
For a long
value, the bit shift value of 4*8
really does shift to the right 32 bits, which yields 0
.
This page covers JavaScript bit-shift operators.
Bitwise operators treat their operands as a sequence of 32 bits (zeroes and ones), rather than as decimal, hexadecimal, or octal numbers.
It appears that JavaScript converts the number to a 32-bit number, like a Java int
. It also appears that the same "only the least 5 bits" rule applies to the shift operand in JavaScript also.
console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33
Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.
– Dan James Palmer
Nov 14 '18 at 1:39
add a comment |
The JLS, Section 15.19 covers shifting operators in Java.
If the promoted type of the left-hand operand is
int
, then only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value0x1f
(0b11111
). The shift distance actually used is therefore always in the range0
to31
, inclusive.
For an int
value such as 304
, the bit shift value of 4*8
, or 32, is really 0
, so no shifting takes place. Then a bit-and with 0xFF
yields 48
.
If the promoted type of the left-hand operand is
long
, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value0x3f
(0b111111
). The shift distance actually used is therefore always in the range0
to63
, inclusive.
For a long
value, the bit shift value of 4*8
really does shift to the right 32 bits, which yields 0
.
This page covers JavaScript bit-shift operators.
Bitwise operators treat their operands as a sequence of 32 bits (zeroes and ones), rather than as decimal, hexadecimal, or octal numbers.
It appears that JavaScript converts the number to a 32-bit number, like a Java int
. It also appears that the same "only the least 5 bits" rule applies to the shift operand in JavaScript also.
console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33
The JLS, Section 15.19 covers shifting operators in Java.
If the promoted type of the left-hand operand is
int
, then only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value0x1f
(0b11111
). The shift distance actually used is therefore always in the range0
to31
, inclusive.
For an int
value such as 304
, the bit shift value of 4*8
, or 32, is really 0
, so no shifting takes place. Then a bit-and with 0xFF
yields 48
.
If the promoted type of the left-hand operand is
long
, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value0x3f
(0b111111
). The shift distance actually used is therefore always in the range0
to63
, inclusive.
For a long
value, the bit shift value of 4*8
really does shift to the right 32 bits, which yields 0
.
This page covers JavaScript bit-shift operators.
Bitwise operators treat their operands as a sequence of 32 bits (zeroes and ones), rather than as decimal, hexadecimal, or octal numbers.
It appears that JavaScript converts the number to a 32-bit number, like a Java int
. It also appears that the same "only the least 5 bits" rule applies to the shift operand in JavaScript also.
console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33
console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33
console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33
answered Nov 14 '18 at 1:30
rgettman
148k21203287
148k21203287
Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.
– Dan James Palmer
Nov 14 '18 at 1:39
add a comment |
Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.
– Dan James Palmer
Nov 14 '18 at 1:39
Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.
– Dan James Palmer
Nov 14 '18 at 1:39
Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.
– Dan James Palmer
Nov 14 '18 at 1:39
add a comment |
If you want to get the same result with constants in Java as with variables, you need to pass 304 as a long constant with 304L
, like this:
System.out.println(304L>>(4*8));
System.out.println(0xFF&(304L>>(4*8)));
The reason is that you cannot shift an int
with 4*8=32 bits; Java will shift 32 modulo 32 = zero buts, since an int
is only 32 bits long.
Javascript, in constrast, doesn't support shifting 64-bit integers with the >>
operator; it treats every number that you pass to >>
as a 32-bit integer.
You could write your own function that does something similar:
function rshift(num, bits) {
return Math.round(num / Math.pow(2,bits));
}
console.log(rshift(304, 4*8))
The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48
– Dan James Palmer
Nov 14 '18 at 2:09
You're saying that the Java codeSystem.out.println(304L >> (0*8))
gives you 48? Or thatSystem.out.println(0xff & (304L >> (0*8)))
? Gives you 48? Because the equivalent of the latter isconsole.log(0xff & rshift(304, 0*8))
and that outputs 48 in Javascript too.
– Erwin Bolwidt
Nov 14 '18 at 2:52
add a comment |
If you want to get the same result with constants in Java as with variables, you need to pass 304 as a long constant with 304L
, like this:
System.out.println(304L>>(4*8));
System.out.println(0xFF&(304L>>(4*8)));
The reason is that you cannot shift an int
with 4*8=32 bits; Java will shift 32 modulo 32 = zero buts, since an int
is only 32 bits long.
Javascript, in constrast, doesn't support shifting 64-bit integers with the >>
operator; it treats every number that you pass to >>
as a 32-bit integer.
You could write your own function that does something similar:
function rshift(num, bits) {
return Math.round(num / Math.pow(2,bits));
}
console.log(rshift(304, 4*8))
The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48
– Dan James Palmer
Nov 14 '18 at 2:09
You're saying that the Java codeSystem.out.println(304L >> (0*8))
gives you 48? Or thatSystem.out.println(0xff & (304L >> (0*8)))
? Gives you 48? Because the equivalent of the latter isconsole.log(0xff & rshift(304, 0*8))
and that outputs 48 in Javascript too.
– Erwin Bolwidt
Nov 14 '18 at 2:52
add a comment |
If you want to get the same result with constants in Java as with variables, you need to pass 304 as a long constant with 304L
, like this:
System.out.println(304L>>(4*8));
System.out.println(0xFF&(304L>>(4*8)));
The reason is that you cannot shift an int
with 4*8=32 bits; Java will shift 32 modulo 32 = zero buts, since an int
is only 32 bits long.
Javascript, in constrast, doesn't support shifting 64-bit integers with the >>
operator; it treats every number that you pass to >>
as a 32-bit integer.
You could write your own function that does something similar:
function rshift(num, bits) {
return Math.round(num / Math.pow(2,bits));
}
console.log(rshift(304, 4*8))
If you want to get the same result with constants in Java as with variables, you need to pass 304 as a long constant with 304L
, like this:
System.out.println(304L>>(4*8));
System.out.println(0xFF&(304L>>(4*8)));
The reason is that you cannot shift an int
with 4*8=32 bits; Java will shift 32 modulo 32 = zero buts, since an int
is only 32 bits long.
Javascript, in constrast, doesn't support shifting 64-bit integers with the >>
operator; it treats every number that you pass to >>
as a 32-bit integer.
You could write your own function that does something similar:
function rshift(num, bits) {
return Math.round(num / Math.pow(2,bits));
}
console.log(rshift(304, 4*8))
answered Nov 14 '18 at 1:32
Erwin Bolwidt
23.8k123858
23.8k123858
The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48
– Dan James Palmer
Nov 14 '18 at 2:09
You're saying that the Java codeSystem.out.println(304L >> (0*8))
gives you 48? Or thatSystem.out.println(0xff & (304L >> (0*8)))
? Gives you 48? Because the equivalent of the latter isconsole.log(0xff & rshift(304, 0*8))
and that outputs 48 in Javascript too.
– Erwin Bolwidt
Nov 14 '18 at 2:52
add a comment |
The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48
– Dan James Palmer
Nov 14 '18 at 2:09
You're saying that the Java codeSystem.out.println(304L >> (0*8))
gives you 48? Or thatSystem.out.println(0xff & (304L >> (0*8)))
? Gives you 48? Because the equivalent of the latter isconsole.log(0xff & rshift(304, 0*8))
and that outputs 48 in Javascript too.
– Erwin Bolwidt
Nov 14 '18 at 2:52
The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48
– Dan James Palmer
Nov 14 '18 at 2:09
The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48
– Dan James Palmer
Nov 14 '18 at 2:09
You're saying that the Java code
System.out.println(304L >> (0*8))
gives you 48? Or that System.out.println(0xff & (304L >> (0*8)))
? Gives you 48? Because the equivalent of the latter is console.log(0xff & rshift(304, 0*8))
and that outputs 48 in Javascript too.– Erwin Bolwidt
Nov 14 '18 at 2:52
You're saying that the Java code
System.out.println(304L >> (0*8))
gives you 48? Or that System.out.println(0xff & (304L >> (0*8)))
? Gives you 48? Because the equivalent of the latter is console.log(0xff & rshift(304, 0*8))
and that outputs 48 in Javascript too.– Erwin Bolwidt
Nov 14 '18 at 2:52
add a comment |
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In Java,
304
is anint
, so there is an implicit((4*8)%32)
for the number of bits to shift.bits
is along
, so there is an implicit((4*8)%64)
. JavaScript, I don't know...– Ken Y-N
Nov 14 '18 at 1:28
1
And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.
– lod
Nov 14 '18 at 1:31