ARjs code works differently ,on a mobile as compared to when using a webcam












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I am using ARjs for augmenting small models over the markers. The augmentations are stable and maintains proper positions when i test the code using a webcam. But when I run the code on a mobile device(chrome 70), the models tend to be away from the positions that i have specified and also tend to be unstable when I move the mobile around the marker. Is there any particular settings for mobile?. Thanks in advance.










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    I am using ARjs for augmenting small models over the markers. The augmentations are stable and maintains proper positions when i test the code using a webcam. But when I run the code on a mobile device(chrome 70), the models tend to be away from the positions that i have specified and also tend to be unstable when I move the mobile around the marker. Is there any particular settings for mobile?. Thanks in advance.










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      I am using ARjs for augmenting small models over the markers. The augmentations are stable and maintains proper positions when i test the code using a webcam. But when I run the code on a mobile device(chrome 70), the models tend to be away from the positions that i have specified and also tend to be unstable when I move the mobile around the marker. Is there any particular settings for mobile?. Thanks in advance.










      share|improve this question














      I am using ARjs for augmenting small models over the markers. The augmentations are stable and maintains proper positions when i test the code using a webcam. But when I run the code on a mobile device(chrome 70), the models tend to be away from the positions that i have specified and also tend to be unstable when I move the mobile around the marker. Is there any particular settings for mobile?. Thanks in advance.







      javascript ar.js






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      asked Nov 19 '18 at 13:33









      kewal kishankewal kishan

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