MPI_Isend/MPI_Recv vs. MPI_Send/MPI_Irecv











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For asynchronous communication in MPI which of the following is better (in terms of performance, reliability, readability, etc.):




  • MPI_Isend with buffer and then MPI_Iprobe & MPI_Recv once the receiver is ready, or

  • MPI_Irecv with buffer (such that there is always and MPI_Irecv posted with sufficient buffer) and then MPI_Send when the sender is ready?


The communication scenario is that data has to be exchanged asynchronously and the arrival times do not matter and both processes have workload. Only the overall performance (especially no blocking) is considered.



Below is a minimal working example (I did not include workload and the timings are thus probably not meaningful).



#include <mpi.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

int main(int argc, char const *argv) {
MPI_Init(NULL, NULL);
int world_size, world_rank;

MPI_Comm_size(MPI_COMM_WORLD, &world_size);
MPI_Comm_rank(MPI_COMM_WORLD, &world_rank);

if (world_rank == 0 && world_size != 2) {
fprintf(stderr, "This example requires two MPI processes.n");
MPI_Abort(MPI_COMM_WORLD, EXIT_FAILURE);
}

/* Non Blocking Send */
int buf[100] = {0};

MPI_Barrier(MPI_COMM_WORLD);
double time = MPI_Wtime();
if (world_rank == 1) {
MPI_Request request;
MPI_Isend(buf, 100, MPI_INT, 0, 0, MPI_COMM_WORLD, &request);
MPI_Wait(&request, MPI_STATUS_IGNORE);
} else {
MPI_Recv(buf, 100, MPI_INT, 1, 0, MPI_COMM_WORLD, MPI_STATUS_IGNORE);
}
time = MPI_Wtime() - time;
printf("rank = %d, time = %f secn", world_rank, time);
MPI_Barrier(MPI_COMM_WORLD);

usleep(100);
if (world_rank == 0) {
printf("---n");
}

/* Non Blocking Receive */
MPI_Barrier(MPI_COMM_WORLD);
time = MPI_Wtime();
if (world_rank == 1) {
MPI_Send(buf, 100, MPI_INT, 0, 0, MPI_COMM_WORLD);
} else {
MPI_Request request;
MPI_Irecv(buf, 100, MPI_INT, 1, 0, MPI_COMM_WORLD, &request);
MPI_Wait(&request, MPI_STATUS_IGNORE);
}
time = MPI_Wtime() - time;
printf("rank = %d, time = %f secn", world_rank, time);
MPI_Barrier(MPI_COMM_WORLD);

MPI_Finalize();
return 0;
}


On my machine this generates:



rank = 0, time = 0.000035 sec
rank = 1, time = 0.000036 sec
---
rank = 0, time = 0.000035 sec
rank = 1, time = 0.000026 sec


Thank you already for your answers and have a nice day :)










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New contributor




Lukas Koestler is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




















  • The latter avoids unexpected messages (that could cause an increased memory usage). Also, keep in mind MPI_Send() might block if no matching receive has been posted. These are two reasons to go with the second option.
    – Gilles Gouaillardet
    yesterday















up vote
1
down vote

favorite












For asynchronous communication in MPI which of the following is better (in terms of performance, reliability, readability, etc.):




  • MPI_Isend with buffer and then MPI_Iprobe & MPI_Recv once the receiver is ready, or

  • MPI_Irecv with buffer (such that there is always and MPI_Irecv posted with sufficient buffer) and then MPI_Send when the sender is ready?


The communication scenario is that data has to be exchanged asynchronously and the arrival times do not matter and both processes have workload. Only the overall performance (especially no blocking) is considered.



Below is a minimal working example (I did not include workload and the timings are thus probably not meaningful).



#include <mpi.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

int main(int argc, char const *argv) {
MPI_Init(NULL, NULL);
int world_size, world_rank;

MPI_Comm_size(MPI_COMM_WORLD, &world_size);
MPI_Comm_rank(MPI_COMM_WORLD, &world_rank);

if (world_rank == 0 && world_size != 2) {
fprintf(stderr, "This example requires two MPI processes.n");
MPI_Abort(MPI_COMM_WORLD, EXIT_FAILURE);
}

/* Non Blocking Send */
int buf[100] = {0};

MPI_Barrier(MPI_COMM_WORLD);
double time = MPI_Wtime();
if (world_rank == 1) {
MPI_Request request;
MPI_Isend(buf, 100, MPI_INT, 0, 0, MPI_COMM_WORLD, &request);
MPI_Wait(&request, MPI_STATUS_IGNORE);
} else {
MPI_Recv(buf, 100, MPI_INT, 1, 0, MPI_COMM_WORLD, MPI_STATUS_IGNORE);
}
time = MPI_Wtime() - time;
printf("rank = %d, time = %f secn", world_rank, time);
MPI_Barrier(MPI_COMM_WORLD);

usleep(100);
if (world_rank == 0) {
printf("---n");
}

/* Non Blocking Receive */
MPI_Barrier(MPI_COMM_WORLD);
time = MPI_Wtime();
if (world_rank == 1) {
MPI_Send(buf, 100, MPI_INT, 0, 0, MPI_COMM_WORLD);
} else {
MPI_Request request;
MPI_Irecv(buf, 100, MPI_INT, 1, 0, MPI_COMM_WORLD, &request);
MPI_Wait(&request, MPI_STATUS_IGNORE);
}
time = MPI_Wtime() - time;
printf("rank = %d, time = %f secn", world_rank, time);
MPI_Barrier(MPI_COMM_WORLD);

MPI_Finalize();
return 0;
}


On my machine this generates:



rank = 0, time = 0.000035 sec
rank = 1, time = 0.000036 sec
---
rank = 0, time = 0.000035 sec
rank = 1, time = 0.000026 sec


Thank you already for your answers and have a nice day :)










share|improve this question







New contributor




Lukas Koestler is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




















  • The latter avoids unexpected messages (that could cause an increased memory usage). Also, keep in mind MPI_Send() might block if no matching receive has been posted. These are two reasons to go with the second option.
    – Gilles Gouaillardet
    yesterday













up vote
1
down vote

favorite









up vote
1
down vote

favorite











For asynchronous communication in MPI which of the following is better (in terms of performance, reliability, readability, etc.):




  • MPI_Isend with buffer and then MPI_Iprobe & MPI_Recv once the receiver is ready, or

  • MPI_Irecv with buffer (such that there is always and MPI_Irecv posted with sufficient buffer) and then MPI_Send when the sender is ready?


The communication scenario is that data has to be exchanged asynchronously and the arrival times do not matter and both processes have workload. Only the overall performance (especially no blocking) is considered.



Below is a minimal working example (I did not include workload and the timings are thus probably not meaningful).



#include <mpi.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

int main(int argc, char const *argv) {
MPI_Init(NULL, NULL);
int world_size, world_rank;

MPI_Comm_size(MPI_COMM_WORLD, &world_size);
MPI_Comm_rank(MPI_COMM_WORLD, &world_rank);

if (world_rank == 0 && world_size != 2) {
fprintf(stderr, "This example requires two MPI processes.n");
MPI_Abort(MPI_COMM_WORLD, EXIT_FAILURE);
}

/* Non Blocking Send */
int buf[100] = {0};

MPI_Barrier(MPI_COMM_WORLD);
double time = MPI_Wtime();
if (world_rank == 1) {
MPI_Request request;
MPI_Isend(buf, 100, MPI_INT, 0, 0, MPI_COMM_WORLD, &request);
MPI_Wait(&request, MPI_STATUS_IGNORE);
} else {
MPI_Recv(buf, 100, MPI_INT, 1, 0, MPI_COMM_WORLD, MPI_STATUS_IGNORE);
}
time = MPI_Wtime() - time;
printf("rank = %d, time = %f secn", world_rank, time);
MPI_Barrier(MPI_COMM_WORLD);

usleep(100);
if (world_rank == 0) {
printf("---n");
}

/* Non Blocking Receive */
MPI_Barrier(MPI_COMM_WORLD);
time = MPI_Wtime();
if (world_rank == 1) {
MPI_Send(buf, 100, MPI_INT, 0, 0, MPI_COMM_WORLD);
} else {
MPI_Request request;
MPI_Irecv(buf, 100, MPI_INT, 1, 0, MPI_COMM_WORLD, &request);
MPI_Wait(&request, MPI_STATUS_IGNORE);
}
time = MPI_Wtime() - time;
printf("rank = %d, time = %f secn", world_rank, time);
MPI_Barrier(MPI_COMM_WORLD);

MPI_Finalize();
return 0;
}


On my machine this generates:



rank = 0, time = 0.000035 sec
rank = 1, time = 0.000036 sec
---
rank = 0, time = 0.000035 sec
rank = 1, time = 0.000026 sec


Thank you already for your answers and have a nice day :)










share|improve this question







New contributor




Lukas Koestler is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











For asynchronous communication in MPI which of the following is better (in terms of performance, reliability, readability, etc.):




  • MPI_Isend with buffer and then MPI_Iprobe & MPI_Recv once the receiver is ready, or

  • MPI_Irecv with buffer (such that there is always and MPI_Irecv posted with sufficient buffer) and then MPI_Send when the sender is ready?


The communication scenario is that data has to be exchanged asynchronously and the arrival times do not matter and both processes have workload. Only the overall performance (especially no blocking) is considered.



Below is a minimal working example (I did not include workload and the timings are thus probably not meaningful).



#include <mpi.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

int main(int argc, char const *argv) {
MPI_Init(NULL, NULL);
int world_size, world_rank;

MPI_Comm_size(MPI_COMM_WORLD, &world_size);
MPI_Comm_rank(MPI_COMM_WORLD, &world_rank);

if (world_rank == 0 && world_size != 2) {
fprintf(stderr, "This example requires two MPI processes.n");
MPI_Abort(MPI_COMM_WORLD, EXIT_FAILURE);
}

/* Non Blocking Send */
int buf[100] = {0};

MPI_Barrier(MPI_COMM_WORLD);
double time = MPI_Wtime();
if (world_rank == 1) {
MPI_Request request;
MPI_Isend(buf, 100, MPI_INT, 0, 0, MPI_COMM_WORLD, &request);
MPI_Wait(&request, MPI_STATUS_IGNORE);
} else {
MPI_Recv(buf, 100, MPI_INT, 1, 0, MPI_COMM_WORLD, MPI_STATUS_IGNORE);
}
time = MPI_Wtime() - time;
printf("rank = %d, time = %f secn", world_rank, time);
MPI_Barrier(MPI_COMM_WORLD);

usleep(100);
if (world_rank == 0) {
printf("---n");
}

/* Non Blocking Receive */
MPI_Barrier(MPI_COMM_WORLD);
time = MPI_Wtime();
if (world_rank == 1) {
MPI_Send(buf, 100, MPI_INT, 0, 0, MPI_COMM_WORLD);
} else {
MPI_Request request;
MPI_Irecv(buf, 100, MPI_INT, 1, 0, MPI_COMM_WORLD, &request);
MPI_Wait(&request, MPI_STATUS_IGNORE);
}
time = MPI_Wtime() - time;
printf("rank = %d, time = %f secn", world_rank, time);
MPI_Barrier(MPI_COMM_WORLD);

MPI_Finalize();
return 0;
}


On my machine this generates:



rank = 0, time = 0.000035 sec
rank = 1, time = 0.000036 sec
---
rank = 0, time = 0.000035 sec
rank = 1, time = 0.000026 sec


Thank you already for your answers and have a nice day :)







mpi






share|improve this question







New contributor




Lukas Koestler is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question







New contributor




Lukas Koestler is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









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Check out our Code of Conduct.









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New contributor





Lukas Koestler is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Lukas Koestler is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












  • The latter avoids unexpected messages (that could cause an increased memory usage). Also, keep in mind MPI_Send() might block if no matching receive has been posted. These are two reasons to go with the second option.
    – Gilles Gouaillardet
    yesterday


















  • The latter avoids unexpected messages (that could cause an increased memory usage). Also, keep in mind MPI_Send() might block if no matching receive has been posted. These are two reasons to go with the second option.
    – Gilles Gouaillardet
    yesterday
















The latter avoids unexpected messages (that could cause an increased memory usage). Also, keep in mind MPI_Send() might block if no matching receive has been posted. These are two reasons to go with the second option.
– Gilles Gouaillardet
yesterday




The latter avoids unexpected messages (that could cause an increased memory usage). Also, keep in mind MPI_Send() might block if no matching receive has been posted. These are two reasons to go with the second option.
– Gilles Gouaillardet
yesterday

















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