Segmentation fault while trying to draw triangles with C

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Continuing on a previous question in a previous thread:



Hi guys! Part 2 of my bouncing ball questions. (previous question)



I'm still getting a segmentation fault in my code, but only while drawing the last element of an array. I have put in print-statements to see exactly where the code stops, and it is in the last iteration in the for loop below:



void draw_object(object_t *object)
{
for (int i = 0; i < object->numtriangles; i++) {
/* Translate triangle into middle of screen before drawing it */
object->model[i].tx = object->surface->w/2;
object->model[i].ty = object->surface->h/2;


/* Set new rotation and scale it down */
object->model[i].rotation = object->rotation;
object->model[i].scale = object->scale;

/* And draw it */
draw_triangle(object->surface, &object->model[i]);
printf("okn %d", i+1);
}


Now there are 478 elements in the group and it goes through 477 before the segmentation fault appears. If I change the second condition in the for loop to something like this:



for(int i=0, i<200, i++) 


The segmentation fault appears after 199 iterations.
I have no idea why this is happening. I would think it is very unlikely that I run out of memory, especially when I can do 400 iterations without a problem until the last iteration.



All help is greatly appreciated! Thanks in advance.










share|improve this question


















  • 3




    Run your code through valgrind. If you're mismanaging memory, which it looks like you are, it will tell you where.
    – dbush
    Nov 12 at 20:39






  • 2




    I see no problems in the code presented, there's probably UB elsewhere.
    – yano
    Nov 12 at 20:41






  • 2




    Can't tell without a Minimal, Complete, and Verifiable example.
    – Fred Larson
    Nov 12 at 20:43






  • 1




    OK. Then notice that the output is line-buffered, so it would print 198 okn - and then 199 would remain in the buffer. Add fflush(stdout); or n at the end of the printf, and you'd notice that it totally doesn't crash there. Also, now would be a good time to learn to use a proper debugger!
    – Antti Haapala
    Nov 12 at 20:56






  • 1




    Is there a good reason why you're printing the number after the newline? Why not ok %dn?
    – Barmar
    Nov 12 at 21:20















up vote
0
down vote

favorite












Continuing on a previous question in a previous thread:



Hi guys! Part 2 of my bouncing ball questions. (previous question)



I'm still getting a segmentation fault in my code, but only while drawing the last element of an array. I have put in print-statements to see exactly where the code stops, and it is in the last iteration in the for loop below:



void draw_object(object_t *object)
{
for (int i = 0; i < object->numtriangles; i++) {
/* Translate triangle into middle of screen before drawing it */
object->model[i].tx = object->surface->w/2;
object->model[i].ty = object->surface->h/2;


/* Set new rotation and scale it down */
object->model[i].rotation = object->rotation;
object->model[i].scale = object->scale;

/* And draw it */
draw_triangle(object->surface, &object->model[i]);
printf("okn %d", i+1);
}


Now there are 478 elements in the group and it goes through 477 before the segmentation fault appears. If I change the second condition in the for loop to something like this:



for(int i=0, i<200, i++) 


The segmentation fault appears after 199 iterations.
I have no idea why this is happening. I would think it is very unlikely that I run out of memory, especially when I can do 400 iterations without a problem until the last iteration.



All help is greatly appreciated! Thanks in advance.










share|improve this question


















  • 3




    Run your code through valgrind. If you're mismanaging memory, which it looks like you are, it will tell you where.
    – dbush
    Nov 12 at 20:39






  • 2




    I see no problems in the code presented, there's probably UB elsewhere.
    – yano
    Nov 12 at 20:41






  • 2




    Can't tell without a Minimal, Complete, and Verifiable example.
    – Fred Larson
    Nov 12 at 20:43






  • 1




    OK. Then notice that the output is line-buffered, so it would print 198 okn - and then 199 would remain in the buffer. Add fflush(stdout); or n at the end of the printf, and you'd notice that it totally doesn't crash there. Also, now would be a good time to learn to use a proper debugger!
    – Antti Haapala
    Nov 12 at 20:56






  • 1




    Is there a good reason why you're printing the number after the newline? Why not ok %dn?
    – Barmar
    Nov 12 at 21:20













up vote
0
down vote

favorite









up vote
0
down vote

favorite











Continuing on a previous question in a previous thread:



Hi guys! Part 2 of my bouncing ball questions. (previous question)



I'm still getting a segmentation fault in my code, but only while drawing the last element of an array. I have put in print-statements to see exactly where the code stops, and it is in the last iteration in the for loop below:



void draw_object(object_t *object)
{
for (int i = 0; i < object->numtriangles; i++) {
/* Translate triangle into middle of screen before drawing it */
object->model[i].tx = object->surface->w/2;
object->model[i].ty = object->surface->h/2;


/* Set new rotation and scale it down */
object->model[i].rotation = object->rotation;
object->model[i].scale = object->scale;

/* And draw it */
draw_triangle(object->surface, &object->model[i]);
printf("okn %d", i+1);
}


Now there are 478 elements in the group and it goes through 477 before the segmentation fault appears. If I change the second condition in the for loop to something like this:



for(int i=0, i<200, i++) 


The segmentation fault appears after 199 iterations.
I have no idea why this is happening. I would think it is very unlikely that I run out of memory, especially when I can do 400 iterations without a problem until the last iteration.



All help is greatly appreciated! Thanks in advance.










share|improve this question













Continuing on a previous question in a previous thread:



Hi guys! Part 2 of my bouncing ball questions. (previous question)



I'm still getting a segmentation fault in my code, but only while drawing the last element of an array. I have put in print-statements to see exactly where the code stops, and it is in the last iteration in the for loop below:



void draw_object(object_t *object)
{
for (int i = 0; i < object->numtriangles; i++) {
/* Translate triangle into middle of screen before drawing it */
object->model[i].tx = object->surface->w/2;
object->model[i].ty = object->surface->h/2;


/* Set new rotation and scale it down */
object->model[i].rotation = object->rotation;
object->model[i].scale = object->scale;

/* And draw it */
draw_triangle(object->surface, &object->model[i]);
printf("okn %d", i+1);
}


Now there are 478 elements in the group and it goes through 477 before the segmentation fault appears. If I change the second condition in the for loop to something like this:



for(int i=0, i<200, i++) 


The segmentation fault appears after 199 iterations.
I have no idea why this is happening. I would think it is very unlikely that I run out of memory, especially when I can do 400 iterations without a problem until the last iteration.



All help is greatly appreciated! Thanks in advance.







c for-loop malloc






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 12 at 20:37









Peter

112




112








  • 3




    Run your code through valgrind. If you're mismanaging memory, which it looks like you are, it will tell you where.
    – dbush
    Nov 12 at 20:39






  • 2




    I see no problems in the code presented, there's probably UB elsewhere.
    – yano
    Nov 12 at 20:41






  • 2




    Can't tell without a Minimal, Complete, and Verifiable example.
    – Fred Larson
    Nov 12 at 20:43






  • 1




    OK. Then notice that the output is line-buffered, so it would print 198 okn - and then 199 would remain in the buffer. Add fflush(stdout); or n at the end of the printf, and you'd notice that it totally doesn't crash there. Also, now would be a good time to learn to use a proper debugger!
    – Antti Haapala
    Nov 12 at 20:56






  • 1




    Is there a good reason why you're printing the number after the newline? Why not ok %dn?
    – Barmar
    Nov 12 at 21:20














  • 3




    Run your code through valgrind. If you're mismanaging memory, which it looks like you are, it will tell you where.
    – dbush
    Nov 12 at 20:39






  • 2




    I see no problems in the code presented, there's probably UB elsewhere.
    – yano
    Nov 12 at 20:41






  • 2




    Can't tell without a Minimal, Complete, and Verifiable example.
    – Fred Larson
    Nov 12 at 20:43






  • 1




    OK. Then notice that the output is line-buffered, so it would print 198 okn - and then 199 would remain in the buffer. Add fflush(stdout); or n at the end of the printf, and you'd notice that it totally doesn't crash there. Also, now would be a good time to learn to use a proper debugger!
    – Antti Haapala
    Nov 12 at 20:56






  • 1




    Is there a good reason why you're printing the number after the newline? Why not ok %dn?
    – Barmar
    Nov 12 at 21:20








3




3




Run your code through valgrind. If you're mismanaging memory, which it looks like you are, it will tell you where.
– dbush
Nov 12 at 20:39




Run your code through valgrind. If you're mismanaging memory, which it looks like you are, it will tell you where.
– dbush
Nov 12 at 20:39




2




2




I see no problems in the code presented, there's probably UB elsewhere.
– yano
Nov 12 at 20:41




I see no problems in the code presented, there's probably UB elsewhere.
– yano
Nov 12 at 20:41




2




2




Can't tell without a Minimal, Complete, and Verifiable example.
– Fred Larson
Nov 12 at 20:43




Can't tell without a Minimal, Complete, and Verifiable example.
– Fred Larson
Nov 12 at 20:43




1




1




OK. Then notice that the output is line-buffered, so it would print 198 okn - and then 199 would remain in the buffer. Add fflush(stdout); or n at the end of the printf, and you'd notice that it totally doesn't crash there. Also, now would be a good time to learn to use a proper debugger!
– Antti Haapala
Nov 12 at 20:56




OK. Then notice that the output is line-buffered, so it would print 198 okn - and then 199 would remain in the buffer. Add fflush(stdout); or n at the end of the printf, and you'd notice that it totally doesn't crash there. Also, now would be a good time to learn to use a proper debugger!
– Antti Haapala
Nov 12 at 20:56




1




1




Is there a good reason why you're printing the number after the newline? Why not ok %dn?
– Barmar
Nov 12 at 21:20




Is there a good reason why you're printing the number after the newline? Why not ok %dn?
– Barmar
Nov 12 at 21:20

















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