Golang OpenGL Error PlatformError: X11: The DISPLAY environment variable is missing panic: NotInitialized:...





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ height:90px;width:728px;box-sizing:border-box;
}







0















I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):



go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw


And this is the full error I am getting:



2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized

goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2


And if you are curious, my go env:



GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"


Any help would be appreciated, thanks!



EDIT:



Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).



(OLD) This is the new error:



# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status


I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.



EDIT 2:



I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.










share|improve this question




















  • 1





    First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

    – Seaskyways
    Nov 21 '18 at 22:24






  • 1





    When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

    – oriont
    Nov 21 '18 at 22:31






  • 1





    Are you running as root or using su ? How are you building your program ?

    – Seaskyways
    Nov 21 '18 at 22:40






  • 1





    I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

    – oriont
    Nov 21 '18 at 22:50






  • 1





    Try go build, then execute the resulting executable

    – Seaskyways
    Nov 21 '18 at 23:07


















0















I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):



go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw


And this is the full error I am getting:



2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized

goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2


And if you are curious, my go env:



GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"


Any help would be appreciated, thanks!



EDIT:



Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).



(OLD) This is the new error:



# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status


I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.



EDIT 2:



I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.










share|improve this question




















  • 1





    First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

    – Seaskyways
    Nov 21 '18 at 22:24






  • 1





    When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

    – oriont
    Nov 21 '18 at 22:31






  • 1





    Are you running as root or using su ? How are you building your program ?

    – Seaskyways
    Nov 21 '18 at 22:40






  • 1





    I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

    – oriont
    Nov 21 '18 at 22:50






  • 1





    Try go build, then execute the resulting executable

    – Seaskyways
    Nov 21 '18 at 23:07














0












0








0








I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):



go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw


And this is the full error I am getting:



2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized

goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2


And if you are curious, my go env:



GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"


Any help would be appreciated, thanks!



EDIT:



Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).



(OLD) This is the new error:



# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status


I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.



EDIT 2:



I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.










share|improve this question
















I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):



go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw


And this is the full error I am getting:



2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized

goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2


And if you are curious, my go env:



GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"


Any help would be appreciated, thanks!



EDIT:



Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).



(OLD) This is the new error:



# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status


I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.



EDIT 2:



I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.







bash ubuntu go opengl






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 23 '18 at 19:55







oriont

















asked Nov 21 '18 at 21:52









oriontoriont

15810




15810








  • 1





    First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

    – Seaskyways
    Nov 21 '18 at 22:24






  • 1





    When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

    – oriont
    Nov 21 '18 at 22:31






  • 1





    Are you running as root or using su ? How are you building your program ?

    – Seaskyways
    Nov 21 '18 at 22:40






  • 1





    I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

    – oriont
    Nov 21 '18 at 22:50






  • 1





    Try go build, then execute the resulting executable

    – Seaskyways
    Nov 21 '18 at 23:07














  • 1





    First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

    – Seaskyways
    Nov 21 '18 at 22:24






  • 1





    When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

    – oriont
    Nov 21 '18 at 22:31






  • 1





    Are you running as root or using su ? How are you building your program ?

    – Seaskyways
    Nov 21 '18 at 22:40






  • 1





    I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

    – oriont
    Nov 21 '18 at 22:50






  • 1





    Try go build, then execute the resulting executable

    – Seaskyways
    Nov 21 '18 at 23:07








1




1





First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

– Seaskyways
Nov 21 '18 at 22:24





First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

– Seaskyways
Nov 21 '18 at 22:24




1




1





When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

– oriont
Nov 21 '18 at 22:31





When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

– oriont
Nov 21 '18 at 22:31




1




1





Are you running as root or using su ? How are you building your program ?

– Seaskyways
Nov 21 '18 at 22:40





Are you running as root or using su ? How are you building your program ?

– Seaskyways
Nov 21 '18 at 22:40




1




1





I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

– oriont
Nov 21 '18 at 22:50





I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

– oriont
Nov 21 '18 at 22:50




1




1





Try go build, then execute the resulting executable

– Seaskyways
Nov 21 '18 at 23:07





Try go build, then execute the resulting executable

– Seaskyways
Nov 21 '18 at 23:07












1 Answer
1






active

oldest

votes


















-1














My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.






share|improve this answer


























  • You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

    – Michael Hampton
    Nov 22 '18 at 12:53













  • I have realised that now, thanks

    – oriont
    Nov 23 '18 at 19:55












Your Answer






StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53420975%2fgolang-opengl-error-platformerror-x11-the-display-environment-variable-is-miss%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









-1














My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.






share|improve this answer


























  • You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

    – Michael Hampton
    Nov 22 '18 at 12:53













  • I have realised that now, thanks

    – oriont
    Nov 23 '18 at 19:55
















-1














My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.






share|improve this answer


























  • You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

    – Michael Hampton
    Nov 22 '18 at 12:53













  • I have realised that now, thanks

    – oriont
    Nov 23 '18 at 19:55














-1












-1








-1







My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.






share|improve this answer















My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.







share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 22 '18 at 12:12









Seaskyways

1,51431734




1,51431734










answered Nov 22 '18 at 0:33









oriontoriont

15810




15810













  • You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

    – Michael Hampton
    Nov 22 '18 at 12:53













  • I have realised that now, thanks

    – oriont
    Nov 23 '18 at 19:55



















  • You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

    – Michael Hampton
    Nov 22 '18 at 12:53













  • I have realised that now, thanks

    – oriont
    Nov 23 '18 at 19:55

















You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

– Michael Hampton
Nov 22 '18 at 12:53







You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

– Michael Hampton
Nov 22 '18 at 12:53















I have realised that now, thanks

– oriont
Nov 23 '18 at 19:55





I have realised that now, thanks

– oriont
Nov 23 '18 at 19:55




















draft saved

draft discarded




















































Thanks for contributing an answer to Stack Overflow!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53420975%2fgolang-opengl-error-platformerror-x11-the-display-environment-variable-is-miss%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

鏡平學校

ꓛꓣだゔៀៅຸ໢ທຮ໕໒ ,ໂ'໥໓າ໼ឨឲ៵៭ៈゎゔit''䖳𥁄卿' ☨₤₨こゎもょの;ꜹꟚꞖꞵꟅꞛေၦေɯ,ɨɡ𛃵𛁹ޝ޳ޠ޾,ޤޒޯ޾𫝒𫠁သ𛅤チョ'サノބޘދ𛁐ᶿᶇᶀᶋᶠ㨑㽹⻮ꧬ꧹؍۩وَؠ㇕㇃㇪ ㇦㇋㇋ṜẰᵡᴠ 軌ᵕ搜۳ٰޗޮ޷ސޯ𫖾𫅀ल, ꙭ꙰ꚅꙁꚊꞻꝔ꟠Ꝭㄤﺟޱސꧨꧼ꧴ꧯꧽ꧲ꧯ'⽹⽭⾁⿞⼳⽋២៩ញណើꩯꩤ꩸ꩮᶻᶺᶧᶂ𫳲𫪭𬸄𫵰𬖩𬫣𬊉ၲ𛅬㕦䬺𫝌𫝼,,𫟖𫞽ហៅ஫㆔ాఆఅꙒꚞꙍ,Ꙟ꙱エ ,ポテ,フࢰࢯ𫟠𫞶 𫝤𫟠ﺕﹱﻜﻣ𪵕𪭸𪻆𪾩𫔷ġ,ŧآꞪ꟥,ꞔꝻ♚☹⛵𛀌ꬷꭞȄƁƪƬșƦǙǗdžƝǯǧⱦⱰꓕꓢႋ神 ဴ၀க௭எ௫ឫោ ' េㇷㇴㇼ神ㇸㇲㇽㇴㇼㇻㇸ'ㇸㇿㇸㇹㇰㆣꓚꓤ₡₧ ㄨㄟ㄂ㄖㄎ໗ツڒذ₶।ऩछएोञयूटक़कयँृी,冬'𛅢𛅥ㇱㇵㇶ𥄥𦒽𠣧𠊓𧢖𥞘𩔋цѰㄠſtʯʭɿʆʗʍʩɷɛ,əʏダヵㄐㄘR{gỚṖḺờṠṫảḙḭᴮᵏᴘᵀᵷᵕᴜᴏᵾq﮲ﲿﴽﭙ軌ﰬﶚﶧ﫲Ҝжюїкӈㇴffצּ﬘﭅﬈軌'ffistfflſtffतभफɳɰʊɲʎ𛁱𛁖𛁮𛀉 𛂯𛀞నఋŀŲ 𫟲𫠖𫞺ຆຆ ໹້໕໗ๆทԊꧢꧠ꧰ꓱ⿝⼑ŎḬẃẖỐẅ ,ờỰỈỗﮊDžȩꭏꭎꬻ꭮ꬿꭖꭥꭅ㇭神 ⾈ꓵꓑ⺄㄄ㄪㄙㄅㄇstA۵䞽ॶ𫞑𫝄㇉㇇゜軌𩜛𩳠Jﻺ‚Üမ႕ႌႊၐၸဓၞၞၡ៸wyvtᶎᶪᶹစဎ꣡꣰꣢꣤ٗ؋لㇳㇾㇻㇱ㆐㆔,,㆟Ⱶヤマފ޼ޝަݿݞݠݷݐ',ݘ,ݪݙݵ𬝉𬜁𫝨𫞘くせぉて¼óû×ó£…𛅑הㄙくԗԀ5606神45,神796'𪤻𫞧ꓐ㄁ㄘɥɺꓵꓲ3''7034׉ⱦⱠˆ“𫝋ȍ,ꩲ軌꩷ꩶꩧꩫఞ۔فڱێظペサ神ナᴦᵑ47 9238їﻂ䐊䔉㠸﬎ffiﬣ,לּᴷᴦᵛᵽ,ᴨᵤ ᵸᵥᴗᵈꚏꚉꚟ⻆rtǟƴ𬎎

Why https connections are so slow when debugging (stepping over) in Java?