Trouble with function not being called from another function





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ height:90px;width:728px;box-sizing:border-box;
}







0















This is a short game for class that has already been graded. I cannot get the winOrLose() function to execute given parameters from the on.click event (JQuery). I'm new to programming and really want to understand what I'm doing wrong that is keeping this from working. Any help would be appreciated.



I don't receive an error. Once the condition of a win or loss is met (exceeding or meeting the assigned randomNum), the function does not execute.






$(document).ready(function() {



// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================



// Get Random Number and Assign to random-number-target
randomNum = $("#random-number-target").text(getRandomInt(19, 120));


function winOrLose() {
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

$(document).on("click", startGame());

});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div class="instructions">
<p>You will be given a random number at the start of the game </p>
<p>There are four crystal pictures shown and each contains a hidden value</p>
<p>You win the game by matching the given number exactly</p>
<p></p>

</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>



<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score: </p>
</div>
<div class="total-score-title"></div>

<div class="total-score"><span id="totalScoreTarget"> </span>

</div>












share|improve this question




















  • 2





    Can you post the HTML as well? Also, can you tell us what error you are receiving when you try to call the function?

    – theapologist
    Nov 22 '18 at 10:21






  • 2





    Possibly because $(document).on("click", startGame()); is restarting the game on every click.

    – Andy G
    Nov 22 '18 at 10:24











  • Andy, I tried wrapping the game in a function and calling the function at the end of my code, but that wasn't working either. I just tried commenting out the $(document).on("click", startGame()); and it stops working altogether. It doesn't reset the randomNum so I don't think the whole game is restarting, but will keep on experimenting around this.

    – Richard M
    Nov 22 '18 at 10:34











  • @AndyG that seems to be the problem. @Richard if you want to start the game when the dom is ready, it makes sense to just call the startGame() function without the document.on("click",...) part. Or if you want, you can always keep a start button and start the game after you click that. :-)

    – theapologist
    Nov 22 '18 at 10:34











  • @Lloyd and AndyG thank you. I just tried the startGame() function standalone and the winOrLose() function still isn't executing. I'm still digging into this and appreciate the feedback!

    – Richard M
    Nov 22 '18 at 10:40


















0















This is a short game for class that has already been graded. I cannot get the winOrLose() function to execute given parameters from the on.click event (JQuery). I'm new to programming and really want to understand what I'm doing wrong that is keeping this from working. Any help would be appreciated.



I don't receive an error. Once the condition of a win or loss is met (exceeding or meeting the assigned randomNum), the function does not execute.






$(document).ready(function() {



// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================



// Get Random Number and Assign to random-number-target
randomNum = $("#random-number-target").text(getRandomInt(19, 120));


function winOrLose() {
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

$(document).on("click", startGame());

});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div class="instructions">
<p>You will be given a random number at the start of the game </p>
<p>There are four crystal pictures shown and each contains a hidden value</p>
<p>You win the game by matching the given number exactly</p>
<p></p>

</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>



<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score: </p>
</div>
<div class="total-score-title"></div>

<div class="total-score"><span id="totalScoreTarget"> </span>

</div>












share|improve this question




















  • 2





    Can you post the HTML as well? Also, can you tell us what error you are receiving when you try to call the function?

    – theapologist
    Nov 22 '18 at 10:21






  • 2





    Possibly because $(document).on("click", startGame()); is restarting the game on every click.

    – Andy G
    Nov 22 '18 at 10:24











  • Andy, I tried wrapping the game in a function and calling the function at the end of my code, but that wasn't working either. I just tried commenting out the $(document).on("click", startGame()); and it stops working altogether. It doesn't reset the randomNum so I don't think the whole game is restarting, but will keep on experimenting around this.

    – Richard M
    Nov 22 '18 at 10:34











  • @AndyG that seems to be the problem. @Richard if you want to start the game when the dom is ready, it makes sense to just call the startGame() function without the document.on("click",...) part. Or if you want, you can always keep a start button and start the game after you click that. :-)

    – theapologist
    Nov 22 '18 at 10:34











  • @Lloyd and AndyG thank you. I just tried the startGame() function standalone and the winOrLose() function still isn't executing. I'm still digging into this and appreciate the feedback!

    – Richard M
    Nov 22 '18 at 10:40














0












0








0


0






This is a short game for class that has already been graded. I cannot get the winOrLose() function to execute given parameters from the on.click event (JQuery). I'm new to programming and really want to understand what I'm doing wrong that is keeping this from working. Any help would be appreciated.



I don't receive an error. Once the condition of a win or loss is met (exceeding or meeting the assigned randomNum), the function does not execute.






$(document).ready(function() {



// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================



// Get Random Number and Assign to random-number-target
randomNum = $("#random-number-target").text(getRandomInt(19, 120));


function winOrLose() {
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

$(document).on("click", startGame());

});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div class="instructions">
<p>You will be given a random number at the start of the game </p>
<p>There are four crystal pictures shown and each contains a hidden value</p>
<p>You win the game by matching the given number exactly</p>
<p></p>

</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>



<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score: </p>
</div>
<div class="total-score-title"></div>

<div class="total-score"><span id="totalScoreTarget"> </span>

</div>












share|improve this question
















This is a short game for class that has already been graded. I cannot get the winOrLose() function to execute given parameters from the on.click event (JQuery). I'm new to programming and really want to understand what I'm doing wrong that is keeping this from working. Any help would be appreciated.



I don't receive an error. Once the condition of a win or loss is met (exceeding or meeting the assigned randomNum), the function does not execute.






$(document).ready(function() {



// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================



// Get Random Number and Assign to random-number-target
randomNum = $("#random-number-target").text(getRandomInt(19, 120));


function winOrLose() {
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

$(document).on("click", startGame());

});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div class="instructions">
<p>You will be given a random number at the start of the game </p>
<p>There are four crystal pictures shown and each contains a hidden value</p>
<p>You win the game by matching the given number exactly</p>
<p></p>

</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>



<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score: </p>
</div>
<div class="total-score-title"></div>

<div class="total-score"><span id="totalScoreTarget"> </span>

</div>








$(document).ready(function() {



// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================



// Get Random Number and Assign to random-number-target
randomNum = $("#random-number-target").text(getRandomInt(19, 120));


function winOrLose() {
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

$(document).on("click", startGame());

});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div class="instructions">
<p>You will be given a random number at the start of the game </p>
<p>There are four crystal pictures shown and each contains a hidden value</p>
<p>You win the game by matching the given number exactly</p>
<p></p>

</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>



<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score: </p>
</div>
<div class="total-score-title"></div>

<div class="total-score"><span id="totalScoreTarget"> </span>

</div>





$(document).ready(function() {



// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================



// Get Random Number and Assign to random-number-target
randomNum = $("#random-number-target").text(getRandomInt(19, 120));


function winOrLose() {
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

$(document).on("click", startGame());

});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div class="instructions">
<p>You will be given a random number at the start of the game </p>
<p>There are four crystal pictures shown and each contains a hidden value</p>
<p>You win the game by matching the given number exactly</p>
<p></p>

</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>



<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score: </p>
</div>
<div class="total-score-title"></div>

<div class="total-score"><span id="totalScoreTarget"> </span>

</div>






javascript jquery






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 22 '18 at 10:30









connexo

23.2k93863




23.2k93863










asked Nov 22 '18 at 10:15









Richard MRichard M

53




53








  • 2





    Can you post the HTML as well? Also, can you tell us what error you are receiving when you try to call the function?

    – theapologist
    Nov 22 '18 at 10:21






  • 2





    Possibly because $(document).on("click", startGame()); is restarting the game on every click.

    – Andy G
    Nov 22 '18 at 10:24











  • Andy, I tried wrapping the game in a function and calling the function at the end of my code, but that wasn't working either. I just tried commenting out the $(document).on("click", startGame()); and it stops working altogether. It doesn't reset the randomNum so I don't think the whole game is restarting, but will keep on experimenting around this.

    – Richard M
    Nov 22 '18 at 10:34











  • @AndyG that seems to be the problem. @Richard if you want to start the game when the dom is ready, it makes sense to just call the startGame() function without the document.on("click",...) part. Or if you want, you can always keep a start button and start the game after you click that. :-)

    – theapologist
    Nov 22 '18 at 10:34











  • @Lloyd and AndyG thank you. I just tried the startGame() function standalone and the winOrLose() function still isn't executing. I'm still digging into this and appreciate the feedback!

    – Richard M
    Nov 22 '18 at 10:40














  • 2





    Can you post the HTML as well? Also, can you tell us what error you are receiving when you try to call the function?

    – theapologist
    Nov 22 '18 at 10:21






  • 2





    Possibly because $(document).on("click", startGame()); is restarting the game on every click.

    – Andy G
    Nov 22 '18 at 10:24











  • Andy, I tried wrapping the game in a function and calling the function at the end of my code, but that wasn't working either. I just tried commenting out the $(document).on("click", startGame()); and it stops working altogether. It doesn't reset the randomNum so I don't think the whole game is restarting, but will keep on experimenting around this.

    – Richard M
    Nov 22 '18 at 10:34











  • @AndyG that seems to be the problem. @Richard if you want to start the game when the dom is ready, it makes sense to just call the startGame() function without the document.on("click",...) part. Or if you want, you can always keep a start button and start the game after you click that. :-)

    – theapologist
    Nov 22 '18 at 10:34











  • @Lloyd and AndyG thank you. I just tried the startGame() function standalone and the winOrLose() function still isn't executing. I'm still digging into this and appreciate the feedback!

    – Richard M
    Nov 22 '18 at 10:40








2




2





Can you post the HTML as well? Also, can you tell us what error you are receiving when you try to call the function?

– theapologist
Nov 22 '18 at 10:21





Can you post the HTML as well? Also, can you tell us what error you are receiving when you try to call the function?

– theapologist
Nov 22 '18 at 10:21




2




2





Possibly because $(document).on("click", startGame()); is restarting the game on every click.

– Andy G
Nov 22 '18 at 10:24





Possibly because $(document).on("click", startGame()); is restarting the game on every click.

– Andy G
Nov 22 '18 at 10:24













Andy, I tried wrapping the game in a function and calling the function at the end of my code, but that wasn't working either. I just tried commenting out the $(document).on("click", startGame()); and it stops working altogether. It doesn't reset the randomNum so I don't think the whole game is restarting, but will keep on experimenting around this.

– Richard M
Nov 22 '18 at 10:34





Andy, I tried wrapping the game in a function and calling the function at the end of my code, but that wasn't working either. I just tried commenting out the $(document).on("click", startGame()); and it stops working altogether. It doesn't reset the randomNum so I don't think the whole game is restarting, but will keep on experimenting around this.

– Richard M
Nov 22 '18 at 10:34













@AndyG that seems to be the problem. @Richard if you want to start the game when the dom is ready, it makes sense to just call the startGame() function without the document.on("click",...) part. Or if you want, you can always keep a start button and start the game after you click that. :-)

– theapologist
Nov 22 '18 at 10:34





@AndyG that seems to be the problem. @Richard if you want to start the game when the dom is ready, it makes sense to just call the startGame() function without the document.on("click",...) part. Or if you want, you can always keep a start button and start the game after you click that. :-)

– theapologist
Nov 22 '18 at 10:34













@Lloyd and AndyG thank you. I just tried the startGame() function standalone and the winOrLose() function still isn't executing. I'm still digging into this and appreciate the feedback!

– Richard M
Nov 22 '18 at 10:40





@Lloyd and AndyG thank you. I just tried the startGame() function standalone and the winOrLose() function still isn't executing. I'm still digging into this and appreciate the feedback!

– Richard M
Nov 22 '18 at 10:40












1 Answer
1






active

oldest

votes


















0














The function winOrLose() is being called, just add a console.log right at the beginning and you'll see it...



Your problem lies in the randomNum variable, you are assigning a jQuery object to it instead of an integer... assigning the return of the getRandomInt() function to it, then set it in the text() of #random-number-target. If you do it in just one line, the variable will be holding the element, not the number, so totalScore > randomNum or totalScore === randomNum will never evaluate to true.






$(document).ready(function() {
// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================

// Get Random Number and Assign to random-number-target
randomNum = getRandomInt(19, 120)
$("#random-number-target").text(randomNum);


function winOrLose() {
console.clear()
console.log("winOrLose Called", totalScore, randomNum)
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

startGame();
});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>

<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score:</div>
<div class="total-score-title"></div>
<div class="total-score">
<span id="totalScoreTarget"> </span>
</div>
<br><br><br><br>








share|improve this answer


























  • damn, you've been faster - i started with exactly the same line in my answer ;)

    – errand
    Nov 22 '18 at 10:51












Your Answer






StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53428623%2ftrouble-with-function-not-being-called-from-another-function%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














The function winOrLose() is being called, just add a console.log right at the beginning and you'll see it...



Your problem lies in the randomNum variable, you are assigning a jQuery object to it instead of an integer... assigning the return of the getRandomInt() function to it, then set it in the text() of #random-number-target. If you do it in just one line, the variable will be holding the element, not the number, so totalScore > randomNum or totalScore === randomNum will never evaluate to true.






$(document).ready(function() {
// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================

// Get Random Number and Assign to random-number-target
randomNum = getRandomInt(19, 120)
$("#random-number-target").text(randomNum);


function winOrLose() {
console.clear()
console.log("winOrLose Called", totalScore, randomNum)
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

startGame();
});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>

<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score:</div>
<div class="total-score-title"></div>
<div class="total-score">
<span id="totalScoreTarget"> </span>
</div>
<br><br><br><br>








share|improve this answer


























  • damn, you've been faster - i started with exactly the same line in my answer ;)

    – errand
    Nov 22 '18 at 10:51
















0














The function winOrLose() is being called, just add a console.log right at the beginning and you'll see it...



Your problem lies in the randomNum variable, you are assigning a jQuery object to it instead of an integer... assigning the return of the getRandomInt() function to it, then set it in the text() of #random-number-target. If you do it in just one line, the variable will be holding the element, not the number, so totalScore > randomNum or totalScore === randomNum will never evaluate to true.






$(document).ready(function() {
// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================

// Get Random Number and Assign to random-number-target
randomNum = getRandomInt(19, 120)
$("#random-number-target").text(randomNum);


function winOrLose() {
console.clear()
console.log("winOrLose Called", totalScore, randomNum)
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

startGame();
});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>

<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score:</div>
<div class="total-score-title"></div>
<div class="total-score">
<span id="totalScoreTarget"> </span>
</div>
<br><br><br><br>








share|improve this answer


























  • damn, you've been faster - i started with exactly the same line in my answer ;)

    – errand
    Nov 22 '18 at 10:51














0












0








0







The function winOrLose() is being called, just add a console.log right at the beginning and you'll see it...



Your problem lies in the randomNum variable, you are assigning a jQuery object to it instead of an integer... assigning the return of the getRandomInt() function to it, then set it in the text() of #random-number-target. If you do it in just one line, the variable will be holding the element, not the number, so totalScore > randomNum or totalScore === randomNum will never evaluate to true.






$(document).ready(function() {
// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================

// Get Random Number and Assign to random-number-target
randomNum = getRandomInt(19, 120)
$("#random-number-target").text(randomNum);


function winOrLose() {
console.clear()
console.log("winOrLose Called", totalScore, randomNum)
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

startGame();
});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>

<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score:</div>
<div class="total-score-title"></div>
<div class="total-score">
<span id="totalScoreTarget"> </span>
</div>
<br><br><br><br>








share|improve this answer















The function winOrLose() is being called, just add a console.log right at the beginning and you'll see it...



Your problem lies in the randomNum variable, you are assigning a jQuery object to it instead of an integer... assigning the return of the getRandomInt() function to it, then set it in the text() of #random-number-target. If you do it in just one line, the variable will be holding the element, not the number, so totalScore > randomNum or totalScore === randomNum will never evaluate to true.






$(document).ready(function() {
// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================

// Get Random Number and Assign to random-number-target
randomNum = getRandomInt(19, 120)
$("#random-number-target").text(randomNum);


function winOrLose() {
console.clear()
console.log("winOrLose Called", totalScore, randomNum)
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

startGame();
});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>

<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score:</div>
<div class="total-score-title"></div>
<div class="total-score">
<span id="totalScoreTarget"> </span>
</div>
<br><br><br><br>








$(document).ready(function() {
// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================

// Get Random Number and Assign to random-number-target
randomNum = getRandomInt(19, 120)
$("#random-number-target").text(randomNum);


function winOrLose() {
console.clear()
console.log("winOrLose Called", totalScore, randomNum)
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

startGame();
});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>

<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score:</div>
<div class="total-score-title"></div>
<div class="total-score">
<span id="totalScoreTarget"> </span>
</div>
<br><br><br><br>





$(document).ready(function() {
// ================Variables ============================

var randomNum = 0;
var totalScore = 0;
var wins = 0;
var losses = 0;
var button1 = getRandomInt(1, 12);
var button2 = getRandomInt(1, 12);
var button3 = getRandomInt(1, 12);
var button4 = getRandomInt(1, 12);

function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
};

// ================ Functions =========================

// Get Random Number and Assign to random-number-target
randomNum = getRandomInt(19, 120)
$("#random-number-target").text(randomNum);


function winOrLose() {
console.clear()
console.log("winOrLose Called", totalScore, randomNum)
if (totalScore > randomNum) {
console.log("you lose!");
losses++;
$("#losses-target").text(losses);
// totalScore = 0;
resetGame();
} else if (totalScore === randomNum) {
// end game if Total Score == Random (You Win message) and update wins div
console.log("you win!");
wins++;
$("#wins-target").text(wins);
// totalScore = 0;
resetGame();
};
};

function resetGame() {
randomNum = $("#random-number-target").text(getRandomInt(19, 120));
totalScore = 0;
button1 = getRandomInt(1, 12);
button2 = getRandomInt(1, 12);
button3 = getRandomInt(1, 12);
button4 = getRandomInt(1, 12);
};


// Button #1 Click id="img01" - add value of random number to id totalScoreTarget
function startGame() {

$("#img01").on("click", function() {
totalScore += button1;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #2 Click id="img01" - add value of random number to id totalScoreTarget
$("#img02").on("click", function() {
totalScore += button2;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #3 Click id="img01" - add value of random number to id totalScoreTarget
$("#img03").on("click", function() {
totalScore += button3;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});

// Button #4 Click id="img01" - add value of random number to id totalScoreTarget
$("#img04").on("click", function() {
totalScore += button4;
$("#totalScoreTarget").text(totalScore);
winOrLose();
});
};

startGame();
});

<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<div class="header">
<h1><img src="assets/images/crystalHead.jpg" id="imgHead" alt="Crystal Collector"></h1>
</div>

<div>Number to Match:</div>
<div id="random-number-target"> </div>

<div id="scoreboard">
<br> Wins:
<p id="wins-target"></p>
Losses:
<p id="losses-target"></p>
</div>

<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal01.jpg" id="img01" onclick=></div>
<!-- <input type="image" id="img01" src="assets/images/crystal01.jpg" alt="click"> -->
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal02.jpg" id="img02"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal03.jpg" id="img03"></div>
<div class="crystal-pics" id="pic1" value=0><img src="assets/images/crystal04.jpg" id="img04"></div>

<div>Total Score:</div>
<div class="total-score-title"></div>
<div class="total-score">
<span id="totalScoreTarget"> </span>
</div>
<br><br><br><br>






share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 22 '18 at 16:36

























answered Nov 22 '18 at 10:51









Calvin NunesCalvin Nunes

3,74231135




3,74231135













  • damn, you've been faster - i started with exactly the same line in my answer ;)

    – errand
    Nov 22 '18 at 10:51



















  • damn, you've been faster - i started with exactly the same line in my answer ;)

    – errand
    Nov 22 '18 at 10:51

















damn, you've been faster - i started with exactly the same line in my answer ;)

– errand
Nov 22 '18 at 10:51





damn, you've been faster - i started with exactly the same line in my answer ;)

– errand
Nov 22 '18 at 10:51




















draft saved

draft discarded




















































Thanks for contributing an answer to Stack Overflow!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53428623%2ftrouble-with-function-not-being-called-from-another-function%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

鏡平學校

ꓛꓣだゔៀៅຸ໢ທຮ໕໒ ,ໂ'໥໓າ໼ឨឲ៵៭ៈゎゔit''䖳𥁄卿' ☨₤₨こゎもょの;ꜹꟚꞖꞵꟅꞛေၦေɯ,ɨɡ𛃵𛁹ޝ޳ޠ޾,ޤޒޯ޾𫝒𫠁သ𛅤チョ'サノބޘދ𛁐ᶿᶇᶀᶋᶠ㨑㽹⻮ꧬ꧹؍۩وَؠ㇕㇃㇪ ㇦㇋㇋ṜẰᵡᴠ 軌ᵕ搜۳ٰޗޮ޷ސޯ𫖾𫅀ल, ꙭ꙰ꚅꙁꚊꞻꝔ꟠Ꝭㄤﺟޱސꧨꧼ꧴ꧯꧽ꧲ꧯ'⽹⽭⾁⿞⼳⽋២៩ញណើꩯꩤ꩸ꩮᶻᶺᶧᶂ𫳲𫪭𬸄𫵰𬖩𬫣𬊉ၲ𛅬㕦䬺𫝌𫝼,,𫟖𫞽ហៅ஫㆔ాఆఅꙒꚞꙍ,Ꙟ꙱エ ,ポテ,フࢰࢯ𫟠𫞶 𫝤𫟠ﺕﹱﻜﻣ𪵕𪭸𪻆𪾩𫔷ġ,ŧآꞪ꟥,ꞔꝻ♚☹⛵𛀌ꬷꭞȄƁƪƬșƦǙǗdžƝǯǧⱦⱰꓕꓢႋ神 ဴ၀க௭எ௫ឫោ ' េㇷㇴㇼ神ㇸㇲㇽㇴㇼㇻㇸ'ㇸㇿㇸㇹㇰㆣꓚꓤ₡₧ ㄨㄟ㄂ㄖㄎ໗ツڒذ₶।ऩछएोञयूटक़कयँृी,冬'𛅢𛅥ㇱㇵㇶ𥄥𦒽𠣧𠊓𧢖𥞘𩔋цѰㄠſtʯʭɿʆʗʍʩɷɛ,əʏダヵㄐㄘR{gỚṖḺờṠṫảḙḭᴮᵏᴘᵀᵷᵕᴜᴏᵾq﮲ﲿﴽﭙ軌ﰬﶚﶧ﫲Ҝжюїкӈㇴffצּ﬘﭅﬈軌'ffistfflſtffतभफɳɰʊɲʎ𛁱𛁖𛁮𛀉 𛂯𛀞నఋŀŲ 𫟲𫠖𫞺ຆຆ ໹້໕໗ๆทԊꧢꧠ꧰ꓱ⿝⼑ŎḬẃẖỐẅ ,ờỰỈỗﮊDžȩꭏꭎꬻ꭮ꬿꭖꭥꭅ㇭神 ⾈ꓵꓑ⺄㄄ㄪㄙㄅㄇstA۵䞽ॶ𫞑𫝄㇉㇇゜軌𩜛𩳠Jﻺ‚Üမ႕ႌႊၐၸဓၞၞၡ៸wyvtᶎᶪᶹစဎ꣡꣰꣢꣤ٗ؋لㇳㇾㇻㇱ㆐㆔,,㆟Ⱶヤマފ޼ޝަݿݞݠݷݐ',ݘ,ݪݙݵ𬝉𬜁𫝨𫞘くせぉて¼óû×ó£…𛅑הㄙくԗԀ5606神45,神796'𪤻𫞧ꓐ㄁ㄘɥɺꓵꓲ3''7034׉ⱦⱠˆ“𫝋ȍ,ꩲ軌꩷ꩶꩧꩫఞ۔فڱێظペサ神ナᴦᵑ47 9238їﻂ䐊䔉㠸﬎ffiﬣ,לּᴷᴦᵛᵽ,ᴨᵤ ᵸᵥᴗᵈꚏꚉꚟ⻆rtǟƴ𬎎

Why https connections are so slow when debugging (stepping over) in Java?