Make android chat module using websocket












1














I want to make a chat module on android application. Simple chat for users and administrator for communications. Server working with node js. And client-side using java-WebSocket-client.



Firstly I create web socket server on node js.



const Messages = require('./models/index').Messages;
const WebSocketServer = require("ws").Server;

module.exports = (server) => {
const wss = new WebSocketServer({server: server});

wss.on("connection", function (ws) {

console.info("websocket connection open");

ws.on("join", function (userId) {
console.log(userId +" : has joined the chat " );

Messages.findAll({
attributes: ['message', 'roomId', 'senderId','createdAt'],
where: { roomId: userId },
order: [ ['createdAt', 'ASC'] ]
}).then(message => {
ws.send('get_last_messages', message);
});
});

ws.on('message', (data) => {
console.log("websocket received a message");
console.log(data);

ws.on("close", function () {
console.log("websocket connection close");
});
});
console.log("websocket server created");


Android chatActivity (implementation "org.java-websocket:Java-WebSocket:1.3.9"):



public class MainActivity extends Activity {
private WebSocketClient mWebSocketClient;

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);

connectWebSocket();
}
private void connectWebSocket() {
URI uri;
try {
uri = new URI("ws://websockethost:8080");
} catch (URISyntaxException e) {
e.printStackTrace();
return;
}

mWebSocketClient = new WebSocketClient(uri) {
@Override
public void onOpen(ServerHandshake serverHandshake) {
Log.i("Websocket", "Opened");
mWebSocketClient.send("Hello from " + Build.MANUFACTURER + " " + Build.MODEL);
}

@Override
public void onMessage(String s) {
final String message = s;
runOnUiThread(new Runnable() {
@Override
public void run() {
TextView textView = (TextView)findViewById(R.id.messages);
textView.setText(textView.getText() + "n" + message);
}
});
}

@Override
public void onClose(int i, String s, boolean b) {
Log.i("Websocket", "Closed " + s);
}

@Override
public void onError(Exception e) {
Log.i("Websocket", "Error " + e.getMessage());
}
};
mWebSocketClient.connect();
}

public void sendMessage(View view) {
EditText editText = (EditText)findViewById(R.id.message);
mWebSocketClient.send(editText.getText().toString());
editText.setText("");
}


But it is not working. Connection closed.



How to create nodejs websocket server and android websocketclient right way?










share|improve this question



























    1














    I want to make a chat module on android application. Simple chat for users and administrator for communications. Server working with node js. And client-side using java-WebSocket-client.



    Firstly I create web socket server on node js.



    const Messages = require('./models/index').Messages;
    const WebSocketServer = require("ws").Server;

    module.exports = (server) => {
    const wss = new WebSocketServer({server: server});

    wss.on("connection", function (ws) {

    console.info("websocket connection open");

    ws.on("join", function (userId) {
    console.log(userId +" : has joined the chat " );

    Messages.findAll({
    attributes: ['message', 'roomId', 'senderId','createdAt'],
    where: { roomId: userId },
    order: [ ['createdAt', 'ASC'] ]
    }).then(message => {
    ws.send('get_last_messages', message);
    });
    });

    ws.on('message', (data) => {
    console.log("websocket received a message");
    console.log(data);

    ws.on("close", function () {
    console.log("websocket connection close");
    });
    });
    console.log("websocket server created");


    Android chatActivity (implementation "org.java-websocket:Java-WebSocket:1.3.9"):



    public class MainActivity extends Activity {
    private WebSocketClient mWebSocketClient;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    connectWebSocket();
    }
    private void connectWebSocket() {
    URI uri;
    try {
    uri = new URI("ws://websockethost:8080");
    } catch (URISyntaxException e) {
    e.printStackTrace();
    return;
    }

    mWebSocketClient = new WebSocketClient(uri) {
    @Override
    public void onOpen(ServerHandshake serverHandshake) {
    Log.i("Websocket", "Opened");
    mWebSocketClient.send("Hello from " + Build.MANUFACTURER + " " + Build.MODEL);
    }

    @Override
    public void onMessage(String s) {
    final String message = s;
    runOnUiThread(new Runnable() {
    @Override
    public void run() {
    TextView textView = (TextView)findViewById(R.id.messages);
    textView.setText(textView.getText() + "n" + message);
    }
    });
    }

    @Override
    public void onClose(int i, String s, boolean b) {
    Log.i("Websocket", "Closed " + s);
    }

    @Override
    public void onError(Exception e) {
    Log.i("Websocket", "Error " + e.getMessage());
    }
    };
    mWebSocketClient.connect();
    }

    public void sendMessage(View view) {
    EditText editText = (EditText)findViewById(R.id.message);
    mWebSocketClient.send(editText.getText().toString());
    editText.setText("");
    }


    But it is not working. Connection closed.



    How to create nodejs websocket server and android websocketclient right way?










    share|improve this question

























      1












      1








      1


      1





      I want to make a chat module on android application. Simple chat for users and administrator for communications. Server working with node js. And client-side using java-WebSocket-client.



      Firstly I create web socket server on node js.



      const Messages = require('./models/index').Messages;
      const WebSocketServer = require("ws").Server;

      module.exports = (server) => {
      const wss = new WebSocketServer({server: server});

      wss.on("connection", function (ws) {

      console.info("websocket connection open");

      ws.on("join", function (userId) {
      console.log(userId +" : has joined the chat " );

      Messages.findAll({
      attributes: ['message', 'roomId', 'senderId','createdAt'],
      where: { roomId: userId },
      order: [ ['createdAt', 'ASC'] ]
      }).then(message => {
      ws.send('get_last_messages', message);
      });
      });

      ws.on('message', (data) => {
      console.log("websocket received a message");
      console.log(data);

      ws.on("close", function () {
      console.log("websocket connection close");
      });
      });
      console.log("websocket server created");


      Android chatActivity (implementation "org.java-websocket:Java-WebSocket:1.3.9"):



      public class MainActivity extends Activity {
      private WebSocketClient mWebSocketClient;

      @Override
      protected void onCreate(Bundle savedInstanceState) {
      super.onCreate(savedInstanceState);
      setContentView(R.layout.activity_main);

      connectWebSocket();
      }
      private void connectWebSocket() {
      URI uri;
      try {
      uri = new URI("ws://websockethost:8080");
      } catch (URISyntaxException e) {
      e.printStackTrace();
      return;
      }

      mWebSocketClient = new WebSocketClient(uri) {
      @Override
      public void onOpen(ServerHandshake serverHandshake) {
      Log.i("Websocket", "Opened");
      mWebSocketClient.send("Hello from " + Build.MANUFACTURER + " " + Build.MODEL);
      }

      @Override
      public void onMessage(String s) {
      final String message = s;
      runOnUiThread(new Runnable() {
      @Override
      public void run() {
      TextView textView = (TextView)findViewById(R.id.messages);
      textView.setText(textView.getText() + "n" + message);
      }
      });
      }

      @Override
      public void onClose(int i, String s, boolean b) {
      Log.i("Websocket", "Closed " + s);
      }

      @Override
      public void onError(Exception e) {
      Log.i("Websocket", "Error " + e.getMessage());
      }
      };
      mWebSocketClient.connect();
      }

      public void sendMessage(View view) {
      EditText editText = (EditText)findViewById(R.id.message);
      mWebSocketClient.send(editText.getText().toString());
      editText.setText("");
      }


      But it is not working. Connection closed.



      How to create nodejs websocket server and android websocketclient right way?










      share|improve this question













      I want to make a chat module on android application. Simple chat for users and administrator for communications. Server working with node js. And client-side using java-WebSocket-client.



      Firstly I create web socket server on node js.



      const Messages = require('./models/index').Messages;
      const WebSocketServer = require("ws").Server;

      module.exports = (server) => {
      const wss = new WebSocketServer({server: server});

      wss.on("connection", function (ws) {

      console.info("websocket connection open");

      ws.on("join", function (userId) {
      console.log(userId +" : has joined the chat " );

      Messages.findAll({
      attributes: ['message', 'roomId', 'senderId','createdAt'],
      where: { roomId: userId },
      order: [ ['createdAt', 'ASC'] ]
      }).then(message => {
      ws.send('get_last_messages', message);
      });
      });

      ws.on('message', (data) => {
      console.log("websocket received a message");
      console.log(data);

      ws.on("close", function () {
      console.log("websocket connection close");
      });
      });
      console.log("websocket server created");


      Android chatActivity (implementation "org.java-websocket:Java-WebSocket:1.3.9"):



      public class MainActivity extends Activity {
      private WebSocketClient mWebSocketClient;

      @Override
      protected void onCreate(Bundle savedInstanceState) {
      super.onCreate(savedInstanceState);
      setContentView(R.layout.activity_main);

      connectWebSocket();
      }
      private void connectWebSocket() {
      URI uri;
      try {
      uri = new URI("ws://websockethost:8080");
      } catch (URISyntaxException e) {
      e.printStackTrace();
      return;
      }

      mWebSocketClient = new WebSocketClient(uri) {
      @Override
      public void onOpen(ServerHandshake serverHandshake) {
      Log.i("Websocket", "Opened");
      mWebSocketClient.send("Hello from " + Build.MANUFACTURER + " " + Build.MODEL);
      }

      @Override
      public void onMessage(String s) {
      final String message = s;
      runOnUiThread(new Runnable() {
      @Override
      public void run() {
      TextView textView = (TextView)findViewById(R.id.messages);
      textView.setText(textView.getText() + "n" + message);
      }
      });
      }

      @Override
      public void onClose(int i, String s, boolean b) {
      Log.i("Websocket", "Closed " + s);
      }

      @Override
      public void onError(Exception e) {
      Log.i("Websocket", "Error " + e.getMessage());
      }
      };
      mWebSocketClient.connect();
      }

      public void sendMessage(View view) {
      EditText editText = (EditText)findViewById(R.id.message);
      mWebSocketClient.send(editText.getText().toString());
      editText.setText("");
      }


      But it is not working. Connection closed.



      How to create nodejs websocket server and android websocketclient right way?







      java android node.js websocket






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 13 at 7:23









      Benfactor

      4910




      4910
























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          You need to add the internet permission the AndroidManifest.xml and it looks like you do network communication on the MainThread.
          https://developer.android.com/training/basics/network-ops/connecting






          share|improve this answer





















          • I added internet permission to manifest
            – Benfactor
            Nov 13 at 8:08











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          1 Answer
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          active

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          active

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          active

          oldest

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          0














          You need to add the internet permission the AndroidManifest.xml and it looks like you do network communication on the MainThread.
          https://developer.android.com/training/basics/network-ops/connecting






          share|improve this answer





















          • I added internet permission to manifest
            – Benfactor
            Nov 13 at 8:08
















          0














          You need to add the internet permission the AndroidManifest.xml and it looks like you do network communication on the MainThread.
          https://developer.android.com/training/basics/network-ops/connecting






          share|improve this answer





















          • I added internet permission to manifest
            – Benfactor
            Nov 13 at 8:08














          0












          0








          0






          You need to add the internet permission the AndroidManifest.xml and it looks like you do network communication on the MainThread.
          https://developer.android.com/training/basics/network-ops/connecting






          share|improve this answer












          You need to add the internet permission the AndroidManifest.xml and it looks like you do network communication on the MainThread.
          https://developer.android.com/training/basics/network-ops/connecting







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 13 at 7:34









          Cir0X

          32228




          32228












          • I added internet permission to manifest
            – Benfactor
            Nov 13 at 8:08


















          • I added internet permission to manifest
            – Benfactor
            Nov 13 at 8:08
















          I added internet permission to manifest
          – Benfactor
          Nov 13 at 8:08




          I added internet permission to manifest
          – Benfactor
          Nov 13 at 8:08


















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