Golang OpenGL Error PlatformError: X11: The DISPLAY environment variable is missing panic: NotInitialized:...





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I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):



go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw


And this is the full error I am getting:



2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized

goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2


And if you are curious, my go env:



GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"


Any help would be appreciated, thanks!



EDIT:



Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).



(OLD) This is the new error:



# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status


I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.



EDIT 2:



I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.










share|improve this question




















  • 1





    First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

    – Seaskyways
    Nov 21 '18 at 22:24






  • 1





    When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

    – oriont
    Nov 21 '18 at 22:31






  • 1





    Are you running as root or using su ? How are you building your program ?

    – Seaskyways
    Nov 21 '18 at 22:40






  • 1





    I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

    – oriont
    Nov 21 '18 at 22:50






  • 1





    Try go build, then execute the resulting executable

    – Seaskyways
    Nov 21 '18 at 23:07


















0















I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):



go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw


And this is the full error I am getting:



2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized

goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2


And if you are curious, my go env:



GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"


Any help would be appreciated, thanks!



EDIT:



Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).



(OLD) This is the new error:



# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status


I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.



EDIT 2:



I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.










share|improve this question




















  • 1





    First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

    – Seaskyways
    Nov 21 '18 at 22:24






  • 1





    When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

    – oriont
    Nov 21 '18 at 22:31






  • 1





    Are you running as root or using su ? How are you building your program ?

    – Seaskyways
    Nov 21 '18 at 22:40






  • 1





    I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

    – oriont
    Nov 21 '18 at 22:50






  • 1





    Try go build, then execute the resulting executable

    – Seaskyways
    Nov 21 '18 at 23:07














0












0








0








I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):



go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw


And this is the full error I am getting:



2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized

goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2


And if you are curious, my go env:



GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"


Any help would be appreciated, thanks!



EDIT:



Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).



(OLD) This is the new error:



# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status


I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.



EDIT 2:



I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.










share|improve this question
















I just cannot seem to get opengl with golang to work. I wanted to try out golang but it has been such a pain to even set up, and now I can't get something I copy pasted off of this website. Here is the code I am using: (from the website). I did these two commands before running it (using wsl on windows):



go get github.com/go-gl/gl/v4.1-core/gl
go get github.com/go-gl/glfw/v3.2/glfw


And this is the full error I am getting:



2018/11/21 13:43:33 PlatformError: X11: The DISPLAY environment variable is missing
panic: NotInitialized: The GLFW library is not initialized

goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.2/glfw.acceptError(0x0, 0x0, 0x0, 0x1, 0xc000099ee0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:173 +0x1d1
github.com/go-gl/glfw/v3.2/glfw.panicError()
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/error.go:184 +0x32
github.com/go-gl/glfw/v3.2/glfw.WindowHint(0x20003, 0x0)
/home/oriont/dev/src/github.com/go-gl/glfw/v3.2/glfw/window.go:235 +0x38
main.initGlfw(0x4ded35)
/home/oriont/dev/super g/main.go:71 +0x54
main.main()
/home/oriont/dev/super g/main.go:45 +0x2b
exit status 2


And if you are curious, my go env:



GOARCH="amd64"
GOBIN=""
GOCACHE="/home/oriont/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/oriont/dev"
GOPROXY=""
GORACE=""
GOROOT="/usr/lib/go-1.11"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go-1.11/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build854283259=/tmp/go-build -gno-record-gcc-switches"


Any help would be appreciated, thanks!



EDIT:



Now I am getting a new error, after reinstalling go and removing a failed attempt at sdl2 (from apt-get remove).



(OLD) This is the new error:



# _/home/oriont/dev/super_g
/usr/lib/go-1.11/pkg/tool/linux_amd64/link: running gcc failed: exit status 1
/usr/bin/ld: cannot find -lXrandr
collect2: error: ld returned 1 exit status


I have all of the same code still. Also, I did try to run 'go build' but it just threw the exact same error as 'go run main.go'.



EDIT 2:



I reinstalled go 1.11.2 and installed the libglfw3 and libglfw3-dev packages on sudo apt-get install. Now, I have the same old error.







bash ubuntu go opengl






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 23 '18 at 19:55







oriont

















asked Nov 21 '18 at 21:52









oriontoriont

15810




15810








  • 1





    First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

    – Seaskyways
    Nov 21 '18 at 22:24






  • 1





    When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

    – oriont
    Nov 21 '18 at 22:31






  • 1





    Are you running as root or using su ? How are you building your program ?

    – Seaskyways
    Nov 21 '18 at 22:40






  • 1





    I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

    – oriont
    Nov 21 '18 at 22:50






  • 1





    Try go build, then execute the resulting executable

    – Seaskyways
    Nov 21 '18 at 23:07














  • 1





    First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

    – Seaskyways
    Nov 21 '18 at 22:24






  • 1





    When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

    – oriont
    Nov 21 '18 at 22:31






  • 1





    Are you running as root or using su ? How are you building your program ?

    – Seaskyways
    Nov 21 '18 at 22:40






  • 1





    I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

    – oriont
    Nov 21 '18 at 22:50






  • 1





    Try go build, then execute the resulting executable

    – Seaskyways
    Nov 21 '18 at 23:07








1




1





First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

– Seaskyways
Nov 21 '18 at 22:24





First try to 'echo $DISPLAY' to check if the variable is there, then try 'export DISPLAY', then run your program.

– Seaskyways
Nov 21 '18 at 22:24




1




1





When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

– oriont
Nov 21 '18 at 22:31





When I run 'echo $DISPLAY', a blank line shows up. I tried 'export DISPLAY' and ran my program, and I got the same error. After that, I echoed it again and it was still a blank line.

– oriont
Nov 21 '18 at 22:31




1




1





Are you running as root or using su ? How are you building your program ?

– Seaskyways
Nov 21 '18 at 22:40





Are you running as root or using su ? How are you building your program ?

– Seaskyways
Nov 21 '18 at 22:40




1




1





I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

– oriont
Nov 21 '18 at 22:50





I am using 'go run main.go', with main.go containing all my code. I just tried 'sudo go run main.go' with the same result.

– oriont
Nov 21 '18 at 22:50




1




1





Try go build, then execute the resulting executable

– Seaskyways
Nov 21 '18 at 23:07





Try go build, then execute the resulting executable

– Seaskyways
Nov 21 '18 at 23:07












1 Answer
1






active

oldest

votes


















-1














My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.






share|improve this answer


























  • You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

    – Michael Hampton
    Nov 22 '18 at 12:53













  • I have realised that now, thanks

    – oriont
    Nov 23 '18 at 19:55












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1 Answer
1






active

oldest

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active

oldest

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active

oldest

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-1














My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.






share|improve this answer


























  • You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

    – Michael Hampton
    Nov 22 '18 at 12:53













  • I have realised that now, thanks

    – oriont
    Nov 23 '18 at 19:55
















-1














My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.






share|improve this answer


























  • You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

    – Michael Hampton
    Nov 22 '18 at 12:53













  • I have realised that now, thanks

    – oriont
    Nov 23 '18 at 19:55














-1












-1








-1







My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.






share|improve this answer















My solution is to literally install GoLang and TDM-GCC on windows, and do it through the command prompt INSTEAD OF BASH.







share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 22 '18 at 12:12









Seaskyways

1,51431734




1,51431734










answered Nov 22 '18 at 0:33









oriontoriont

15810




15810













  • You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

    – Michael Hampton
    Nov 22 '18 at 12:53













  • I have realised that now, thanks

    – oriont
    Nov 23 '18 at 19:55



















  • You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

    – Michael Hampton
    Nov 22 '18 at 12:53













  • I have realised that now, thanks

    – oriont
    Nov 23 '18 at 19:55

















You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

– Michael Hampton
Nov 22 '18 at 12:53







You didn't mention you were using Windows Subsystem for Linux. This is important information. That is a stripped down "Linux" which only supports command line programs, not GUI programs. To run a Linux GUI program, you need to run a full installation of Linux, not just WSL.

– Michael Hampton
Nov 22 '18 at 12:53















I have realised that now, thanks

– oriont
Nov 23 '18 at 19:55





I have realised that now, thanks

– oriont
Nov 23 '18 at 19:55




















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