Hex Byte calculation from Java to Javascript












1














Getting a mismatch when trying to convert the Java code below to JavaScript, the output is every so slightly different.



Java



byte ex = new byte[26];
bits = 304;
for (int loop=0; loop<8; ++loop) {
ex[ex.length-1-loop] = (byte)(0xFF&(bits>>(loop*8)));
System.out.println("Ex value: " + ex[ex.length-1-loop]);
}


Console output:



Ex value: 48
Ex value: 1
Ex value: 0
Ex value: 0
Ex value: 0
Ex value: 0
Ex value: 0
Ex value: 0


JavaScript



var ex = new Int8Array(26);
var bits = 304;
for (var loop = 0; loop < 8; ++loop) {
ex[ex.length - 1 - loop] = (0xFF & (bits >> (loop * 8)));
console.log("Ex value: " + ex[ex.length-1-loop]);
}


Console output:



> "Ex value: 48"
> "Ex value: 1"
> "Ex value: 0"
> "Ex value: 0"
> "Ex value: 48"
> "Ex value: 1"
> "Ex value: 0"
> "Ex value: 0"


You can see the errant 48 and 1 in the JavaScript. The Java is working as expected, I need the JS to match it.



For the errant calculations loop is 4 (for 48) and 5 (for 1). Both need to be zero.



That being said I tried the Java again without assigning the value to the array and got the SAME as JavaScript. I can't figure out why assigning it to the byte array makes a difference:



byte c = (byte)(0xFF&(304>>(4*8)));
int d = (byte)(0xFF&(304>>(5*8)));
System.out.println("c: " + c);
System.out.println("d: " + d);


Output:



c: 48
d: 1


Being under time pressures doesn't allow me the luxury of spending hours diving into it further so I'm hoping this great community can shed some light on it!



Thanks



EDIT



I dove down a bit more and found what appears to be occurring, see Java hex calculation. When a solution is found I'll delete one of these questions.










share|improve this question





























    1














    Getting a mismatch when trying to convert the Java code below to JavaScript, the output is every so slightly different.



    Java



    byte ex = new byte[26];
    bits = 304;
    for (int loop=0; loop<8; ++loop) {
    ex[ex.length-1-loop] = (byte)(0xFF&(bits>>(loop*8)));
    System.out.println("Ex value: " + ex[ex.length-1-loop]);
    }


    Console output:



    Ex value: 48
    Ex value: 1
    Ex value: 0
    Ex value: 0
    Ex value: 0
    Ex value: 0
    Ex value: 0
    Ex value: 0


    JavaScript



    var ex = new Int8Array(26);
    var bits = 304;
    for (var loop = 0; loop < 8; ++loop) {
    ex[ex.length - 1 - loop] = (0xFF & (bits >> (loop * 8)));
    console.log("Ex value: " + ex[ex.length-1-loop]);
    }


    Console output:



    > "Ex value: 48"
    > "Ex value: 1"
    > "Ex value: 0"
    > "Ex value: 0"
    > "Ex value: 48"
    > "Ex value: 1"
    > "Ex value: 0"
    > "Ex value: 0"


    You can see the errant 48 and 1 in the JavaScript. The Java is working as expected, I need the JS to match it.



    For the errant calculations loop is 4 (for 48) and 5 (for 1). Both need to be zero.



    That being said I tried the Java again without assigning the value to the array and got the SAME as JavaScript. I can't figure out why assigning it to the byte array makes a difference:



    byte c = (byte)(0xFF&(304>>(4*8)));
    int d = (byte)(0xFF&(304>>(5*8)));
    System.out.println("c: " + c);
    System.out.println("d: " + d);


    Output:



    c: 48
    d: 1


    Being under time pressures doesn't allow me the luxury of spending hours diving into it further so I'm hoping this great community can shed some light on it!



    Thanks



    EDIT



    I dove down a bit more and found what appears to be occurring, see Java hex calculation. When a solution is found I'll delete one of these questions.










    share|improve this question



























      1












      1








      1







      Getting a mismatch when trying to convert the Java code below to JavaScript, the output is every so slightly different.



      Java



      byte ex = new byte[26];
      bits = 304;
      for (int loop=0; loop<8; ++loop) {
      ex[ex.length-1-loop] = (byte)(0xFF&(bits>>(loop*8)));
      System.out.println("Ex value: " + ex[ex.length-1-loop]);
      }


      Console output:



      Ex value: 48
      Ex value: 1
      Ex value: 0
      Ex value: 0
      Ex value: 0
      Ex value: 0
      Ex value: 0
      Ex value: 0


      JavaScript



      var ex = new Int8Array(26);
      var bits = 304;
      for (var loop = 0; loop < 8; ++loop) {
      ex[ex.length - 1 - loop] = (0xFF & (bits >> (loop * 8)));
      console.log("Ex value: " + ex[ex.length-1-loop]);
      }


      Console output:



      > "Ex value: 48"
      > "Ex value: 1"
      > "Ex value: 0"
      > "Ex value: 0"
      > "Ex value: 48"
      > "Ex value: 1"
      > "Ex value: 0"
      > "Ex value: 0"


      You can see the errant 48 and 1 in the JavaScript. The Java is working as expected, I need the JS to match it.



      For the errant calculations loop is 4 (for 48) and 5 (for 1). Both need to be zero.



      That being said I tried the Java again without assigning the value to the array and got the SAME as JavaScript. I can't figure out why assigning it to the byte array makes a difference:



      byte c = (byte)(0xFF&(304>>(4*8)));
      int d = (byte)(0xFF&(304>>(5*8)));
      System.out.println("c: " + c);
      System.out.println("d: " + d);


      Output:



      c: 48
      d: 1


      Being under time pressures doesn't allow me the luxury of spending hours diving into it further so I'm hoping this great community can shed some light on it!



      Thanks



      EDIT



      I dove down a bit more and found what appears to be occurring, see Java hex calculation. When a solution is found I'll delete one of these questions.










      share|improve this question















      Getting a mismatch when trying to convert the Java code below to JavaScript, the output is every so slightly different.



      Java



      byte ex = new byte[26];
      bits = 304;
      for (int loop=0; loop<8; ++loop) {
      ex[ex.length-1-loop] = (byte)(0xFF&(bits>>(loop*8)));
      System.out.println("Ex value: " + ex[ex.length-1-loop]);
      }


      Console output:



      Ex value: 48
      Ex value: 1
      Ex value: 0
      Ex value: 0
      Ex value: 0
      Ex value: 0
      Ex value: 0
      Ex value: 0


      JavaScript



      var ex = new Int8Array(26);
      var bits = 304;
      for (var loop = 0; loop < 8; ++loop) {
      ex[ex.length - 1 - loop] = (0xFF & (bits >> (loop * 8)));
      console.log("Ex value: " + ex[ex.length-1-loop]);
      }


      Console output:



      > "Ex value: 48"
      > "Ex value: 1"
      > "Ex value: 0"
      > "Ex value: 0"
      > "Ex value: 48"
      > "Ex value: 1"
      > "Ex value: 0"
      > "Ex value: 0"


      You can see the errant 48 and 1 in the JavaScript. The Java is working as expected, I need the JS to match it.



      For the errant calculations loop is 4 (for 48) and 5 (for 1). Both need to be zero.



      That being said I tried the Java again without assigning the value to the array and got the SAME as JavaScript. I can't figure out why assigning it to the byte array makes a difference:



      byte c = (byte)(0xFF&(304>>(4*8)));
      int d = (byte)(0xFF&(304>>(5*8)));
      System.out.println("c: " + c);
      System.out.println("d: " + d);


      Output:



      c: 48
      d: 1


      Being under time pressures doesn't allow me the luxury of spending hours diving into it further so I'm hoping this great community can shed some light on it!



      Thanks



      EDIT



      I dove down a bit more and found what appears to be occurring, see Java hex calculation. When a solution is found I'll delete one of these questions.







      javascript java arrays






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 14 '18 at 1:17

























      asked Nov 13 '18 at 23:51









      Dan James Palmer

      93552050




      93552050





























          active

          oldest

          votes











          Your Answer






          StackExchange.ifUsing("editor", function () {
          StackExchange.using("externalEditor", function () {
          StackExchange.using("snippets", function () {
          StackExchange.snippets.init();
          });
          });
          }, "code-snippets");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "1"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: true,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: 10,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53291158%2fhex-byte-calculation-from-java-to-javascript%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown






























          active

          oldest

          votes













          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes
















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Stack Overflow!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.





          Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


          Please pay close attention to the following guidance:


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53291158%2fhex-byte-calculation-from-java-to-javascript%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          鏡平學校

          ꓛꓣだゔៀៅຸ໢ທຮ໕໒ ,ໂ'໥໓າ໼ឨឲ៵៭ៈゎゔit''䖳𥁄卿' ☨₤₨こゎもょの;ꜹꟚꞖꞵꟅꞛေၦေɯ,ɨɡ𛃵𛁹ޝ޳ޠ޾,ޤޒޯ޾𫝒𫠁သ𛅤チョ'サノބޘދ𛁐ᶿᶇᶀᶋᶠ㨑㽹⻮ꧬ꧹؍۩وَؠ㇕㇃㇪ ㇦㇋㇋ṜẰᵡᴠ 軌ᵕ搜۳ٰޗޮ޷ސޯ𫖾𫅀ल, ꙭ꙰ꚅꙁꚊꞻꝔ꟠Ꝭㄤﺟޱސꧨꧼ꧴ꧯꧽ꧲ꧯ'⽹⽭⾁⿞⼳⽋២៩ញណើꩯꩤ꩸ꩮᶻᶺᶧᶂ𫳲𫪭𬸄𫵰𬖩𬫣𬊉ၲ𛅬㕦䬺𫝌𫝼,,𫟖𫞽ហៅ஫㆔ాఆఅꙒꚞꙍ,Ꙟ꙱エ ,ポテ,フࢰࢯ𫟠𫞶 𫝤𫟠ﺕﹱﻜﻣ𪵕𪭸𪻆𪾩𫔷ġ,ŧآꞪ꟥,ꞔꝻ♚☹⛵𛀌ꬷꭞȄƁƪƬșƦǙǗdžƝǯǧⱦⱰꓕꓢႋ神 ဴ၀க௭எ௫ឫោ ' េㇷㇴㇼ神ㇸㇲㇽㇴㇼㇻㇸ'ㇸㇿㇸㇹㇰㆣꓚꓤ₡₧ ㄨㄟ㄂ㄖㄎ໗ツڒذ₶।ऩछएोञयूटक़कयँृी,冬'𛅢𛅥ㇱㇵㇶ𥄥𦒽𠣧𠊓𧢖𥞘𩔋цѰㄠſtʯʭɿʆʗʍʩɷɛ,əʏダヵㄐㄘR{gỚṖḺờṠṫảḙḭᴮᵏᴘᵀᵷᵕᴜᴏᵾq﮲ﲿﴽﭙ軌ﰬﶚﶧ﫲Ҝжюїкӈㇴffצּ﬘﭅﬈軌'ffistfflſtffतभफɳɰʊɲʎ𛁱𛁖𛁮𛀉 𛂯𛀞నఋŀŲ 𫟲𫠖𫞺ຆຆ ໹້໕໗ๆทԊꧢꧠ꧰ꓱ⿝⼑ŎḬẃẖỐẅ ,ờỰỈỗﮊDžȩꭏꭎꬻ꭮ꬿꭖꭥꭅ㇭神 ⾈ꓵꓑ⺄㄄ㄪㄙㄅㄇstA۵䞽ॶ𫞑𫝄㇉㇇゜軌𩜛𩳠Jﻺ‚Üမ႕ႌႊၐၸဓၞၞၡ៸wyvtᶎᶪᶹစဎ꣡꣰꣢꣤ٗ؋لㇳㇾㇻㇱ㆐㆔,,㆟Ⱶヤマފ޼ޝަݿݞݠݷݐ',ݘ,ݪݙݵ𬝉𬜁𫝨𫞘くせぉて¼óû×ó£…𛅑הㄙくԗԀ5606神45,神796'𪤻𫞧ꓐ㄁ㄘɥɺꓵꓲ3''7034׉ⱦⱠˆ“𫝋ȍ,ꩲ軌꩷ꩶꩧꩫఞ۔فڱێظペサ神ナᴦᵑ47 9238їﻂ䐊䔉㠸﬎ffiﬣ,לּᴷᴦᵛᵽ,ᴨᵤ ᵸᵥᴗᵈꚏꚉꚟ⻆rtǟƴ𬎎

          Why https connections are so slow when debugging (stepping over) in Java?